#pragma once #include #include #include struct Metadata { public: virtual QString name() = 0; virtual QIcon icon() = 0; virtual ~Metadata() {}; }; // XXX TODO get rid of QString/QFrame to fix ABI woes // will lead plugins from different C++ runtimes working -sh 20141004 // XXX TODO make public QWidget the mess -sh 20141004 struct IFilter { public: virtual ~IFilter() {}; virtual void filter(const double *target_camera_position, double *new_camera_position) = 0; }; struct IFilterDialog : public QWidget { Q_OBJECT public: virtual ~IFilterDialog() {} virtual void registerFilter(IFilter* tracker) = 0; virtual void unregisterFilter() = 0; }; struct IProtocol { public: virtual ~IProtocol() {}; virtual bool correct() = 0; virtual void pose( const double* headpose ) = 0; virtual QString game_name() = 0; }; struct IProtocolDialog : public QWidget { Q_OBJECT public: virtual ~IProtocolDialog() {} virtual void register_protocol(IProtocol *protocol) = 0; virtual void unregister_protocol() = 0; }; struct ITracker { public: virtual ~ITracker() {}; virtual void start_tracker( QFrame* frame ) = 0; virtual void data(double *data) = 0; }; struct ITrackerDialog : public QWidget { Q_OBJECT public: virtual ~ITrackerDialog() {} virtual void register_tracker(ITracker *tracker) = 0; virtual void unregister_tracker() = 0; };