UI_Settings 0 0 462 522 Options images/facetracknoir.pngimages/facetracknoir.png Qt::LeftToRight false 0 Shortcuts Global shortcuts 0 0 <html><head/><body><p><span style=" font-weight:600;">Center</span> - use current pose as looking perfectly forward.<br/><span style=" font-weight:600;">Toggle</span> - keep looking at same spot until toggle keypress.<br/><span style=" font-weight:600;">Zero</span> - keep looking forward while the key is pressed.<br/></p></body></html> true QGroupBox { border: 0; } Toggle false 50 16777215 Shift 50 16777215 Ctrl 90 0 Select Number QComboBox::InsertAlphabetically Center false 50 16777215 Alt Zero false 50 16777215 Alt 50 16777215 Ctrl 50 16777215 Alt 50 16777215 Ctrl 50 16777215 Shift 90 0 Select Number QComboBox::InsertAlphabetically 50 16777215 Shift 90 0 Select Number QComboBox::InsertAlphabetically Center at startup Minimize to tray Qt::Vertical 20 40 Camera Camera offset Specify an angle for off-center camera as a basis for which direction is which, avoiding axis interconnect. Qt::AlignJustify|Qt::AlignVCenter true 2 QGroupBox { border: 0; } Roll 80 0 -180 180 80 0 -180 180 Pitch 80 0 -180 180 Yaw Device Mode 640x480, 75 Hz 640x480, 60 Hz 320x240, 189 Hz 320x240, 120 Hz Field of view 56° 75° Point extraction QFrame::StyledPanel QFrame::Raised Threshold threshold_slider Intensity threshold for point extraction 255 1 127 Qt::Horizontal QSlider::TicksBothSides 25 QFrame::NoFrame QFrame::Raised Min size mindiam_spin Minimum point diameter px 1024 Max size maxdiam_spin Maximum point diameter px 1024 Qt::Vertical 20 40 Model QGroupBox { border: 0; } 10 10 82 17 Cap true 10 140 82 17 Clip 80 0 171 121 :/images/trackhat-cap.png true 70 130 201 161 :/images/trackhat-clip.png true 0 0 Model position QFrame::NoFrame QFrame::Raised 0 0 x: mm -65535 65536 0 0 y: mm -65535 65536 0 0 z: mm -65535 65536 <html><head/><body><p>Only pitch and yaw during calibration.</p><p>Don't roll and don't translate.</p></body></html> false Toggle calibration true Output 0 0 Translation compensation false With compensation on, translation is applied after rotation. For example, rotating +180 degrees yaw and moving backwards results in moving forward as a result of that rotation. Qt::AlignJustify|Qt::AlignVCenter true 2 Enable Disable Z axis compensation 65536 65536 true Output remap Qt::AlignCenter false false QLayout::SetMinAndMaxSize 6 Assign input axis to output axis. Qt::AlignJustify|Qt::AlignVCenter true QGroupBox { border: 0; } Roll X Invert X Y Z Yaw Pitch Roll Disabled Pitch X Y Z Yaw Pitch Roll Disabled X Y Z Yaw Pitch Roll Disabled Y Destination Yaw Source X Y Z Yaw Pitch Roll Disabled X Y Z Yaw Pitch Roll Disabled Z X Y Z Yaw Pitch Roll Disabled label_15 label_13 label_14 src_yaw invert_yaw label_7 src_pitch label_8 invert_pitch label_9 src_roll invert_roll label_10 src_x invert_x label_11 src_y invert_y label_12 src_z invert_z Qt::Vertical 20 40 Game detection Game detection 0 0 Start tracking automatically when a game starts with selected profile, and stop when the game exits. true QDialogButtonBox::Cancel|QDialogButtonBox::Ok process_detector QWidget
facetracknoir/process_detector.h
chkCenterShift tabWidget chkCenterAlt cbxCenterKey chkToggleShift chkToggleCtrl chkToggleAlt cbxToggleKey chkZeroShift chkZeroCtrl chkZeroAlt cbxZeroKey center_at_startup trayp chkCenterCtrl camera_yaw camera_pitch camera_roll tcomp_enable tcomp_rz src_yaw invert_yaw src_pitch invert_pitch src_roll invert_roll src_x invert_x src_y invert_y src_z invert_z startEngineClicked() stopEngineClicked() cameraSettingsClicked()