/* Copyright (c) 2012-2013 Stanislaw Halik * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. */ /* * this file appeared originally in facetracknoir, was rewritten completely * following opentrack fork. * * originally written by Wim Vriend. */ #include "tracker.h" #include "facetracknoir.h" #include #include #include #if defined(_WIN32) # include #endif Tracker::Tracker(FaceTrackNoIR *parent , main_settings& s) : mainApp(parent), s(s), should_quit(false), do_center(false), enabled(true) { } Tracker::~Tracker() { should_quit = true; wait(); } static void get_curve(double pos, double& out, THeadPoseDOF& axis) { bool altp = (pos < 0) && axis.opts.altp; axis.curve.setTrackingActive( !altp ); axis.curveAlt.setTrackingActive( altp ); auto& fc = altp ? axis.curveAlt : axis.curve; out = (axis.opts.invert ? -1 : 1) * fc.getValue(pos); out += axis.opts.zero; } static void t_compensate(double* input, double* output, bool rz) { const auto H = input[Yaw] * M_PI / -180; const auto P = input[Pitch] * M_PI / -180; const auto B = input[Roll] * M_PI / 180; const auto cosH = cos(H); const auto sinH = sin(H); const auto cosP = cos(P); const auto sinP = sin(P); const auto cosB = cos(B); const auto sinB = sin(B); double foo[] = { cosH * cosB - sinH * sinP * sinB, - sinB * cosP, sinH * cosB + cosH * sinP * sinB, cosH * sinB + sinH * sinP * cosB, cosB * cosP, sinB * sinH - cosH * sinP * cosB, - sinH * cosP, - sinP, cosH * cosP, }; cv::Mat rmat(3, 3, CV_64F, foo); const cv::Mat tvec(3, 1, CV_64F, input); cv::Mat ret = rmat * tvec; const int max = !rz ? 3 : 2; for (int i = 0; i < max; i++) output[i] = ret.at(i); } void Tracker::run() { T6DOF offset_camera; double newpose[6] = {0}; int sleep_ms = 15; if (Libraries->pTracker) sleep_ms = std::min(sleep_ms, 1000 / Libraries->pTracker->preferredHz()); if (Libraries->pSecondTracker) sleep_ms = std::min(sleep_ms, 1000 / Libraries->pSecondTracker->preferredHz()); qDebug() << "tracker Hz:" << 1000 / sleep_ms; #if defined(_WIN32) (void) timeBeginPeriod(1); #endif for (;;) { t.start(); if (should_quit) break; if (Libraries->pSecondTracker) { Libraries->pSecondTracker->GetHeadPoseData(newpose); } if (Libraries->pTracker) { Libraries->pTracker->GetHeadPoseData(newpose); } { QMutexLocker foo(&mtx); for (int i = 0; i < 6; i++) { auto& axis = mainApp->axis(i); raw_6dof.axes[i] = newpose[i]; int k = axis.opts.src; if (k < 0 || k >= 6) continue; axis.headPos = newpose[k]; } if (do_center) { for (int i = 0; i < 6; i++) offset_camera.axes[i] = mainApp->axis(i).headPos; do_center = false; if (Libraries->pFilter) Libraries->pFilter->reset(); } T6DOF target_camera, target_camera2, new_camera; if (enabled) { for (int i = 0; i < 6; i++) target_camera.axes[i] = mainApp->axis(i).headPos; target_camera2 = target_camera - offset_camera; } if (Libraries->pFilter) { Libraries->pFilter->FilterHeadPoseData(target_camera2.axes, new_camera.axes); } else { new_camera = target_camera2; } for (int i = 0; i < 6; i++) { get_curve(new_camera.axes[i], output_camera.axes[i], mainApp->axis(i)); } if (mainApp->s.tcomp_p) t_compensate(output_camera.axes, output_camera.axes, mainApp->s.tcomp_tz); if (Libraries->pProtocol) { Libraries->pProtocol->sendHeadposeToGame( output_camera.axes ); } } const long q = std::max(0L, sleep_ms * 1000L - std::max(0L, t.elapsed())); usleep(q); } #if defined(_WIN32) (void) timeEndPeriod(1); #endif for (int i = 0; i < 6; i++) { mainApp->axis(i).curve.setTrackingActive(false); mainApp->axis(i).curveAlt.setTrackingActive(false); } } void Tracker::getHeadPose( double *data ) { QMutexLocker foo(&mtx); for (int i = 0; i < 6; i++) { data[i] = raw_6dof.axes[i]; } } void Tracker::getOutputHeadPose( double *data ) { QMutexLocker foo(&mtx); for (int i = 0; i < 6; i++) data[i] = output_camera.axes[i]; }