AccelaUICdialog_accelaFilter settingsFilter-Einstellungen<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p align="center" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Accela + Hamilton Filter</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">For both rotations and positions: No movement occurs within the dead zone.</p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">For larger movements, rotation and translation occurs toward the new measurement. The strength is determined by the Smoothing setting and the builtin Accela gain curves.</p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">When you lean forward, smoothing is added up to the set maximum at the distance of Max Z.</p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p align="center" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Accela + Hamilton Filter</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Für Rotation und Position: Es erfolgt keine Bewegung innerhalb des Totbereichs.</p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Bei größeren Bewegungen erfolgen Rotation und Übersetzung zugunsten der neuen Messung. Die Stärke wird durch die Glättungseinstellung und die vorgegebenen Accela-Verstärkungskurven bestimmt.</p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Beim Vorbeugen wird eine Glättung bis zum eingestellten Maximum der Distanz Max Z hinzugefügt.</p></body></html>Rotation Smoothing (Added when zoomed)Rotationsglättung (hinzugefügt beim Zoomen)Max AddedMaximal hinzugefügt0° 0° 0mm0 mmMax ZMaximales ZPosition filtering (X, Y, Z - translation)Positionsfilterung (X, Y, Z-Übersetzung)SmoothingGlättungDeadzoneTotbereichRotation filtering (Yaw, pitch, and roll)Rotationsfilterung (Gieren, Nicken und Rollen)0°0°accela_hamiltonDllAccelaHamiltonAccelaHamiltondialog_accela_hamilton%1°%1°%1mm%1 mm