/******************************************************************************** * FaceTrackNoIR This program is a private project of some enthusiastic * * gamers from Holland, who don't like to pay much for * * head-tracking. * * * * Copyright (C) 2013 Wim Vriend (Developing) * * Ron Hendriks (Researching and Testing) * * * * Homepage * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * * FGServer FGServer is the Class, that communicates headpose-data * * to FlightGear, using UDP. * * It is based on the (Linux) example made by Melchior FRANZ. * ********************************************************************************/ #pragma once #include "ui_ftnoir_fgcontrols.h" #include "fgtypes.h" #include #include #include #include "facetracknoir/plugin-api.hpp" #include "facetracknoir/options.h" using namespace options; struct settings { pbundle b; value ip1, ip2, ip3, ip4; value port; settings() : b(bundle("flightgear-proto")), ip1(b, "ip1", 192), ip2(b, "ip2", 168), ip3(b, "ip3", 0), ip4(b, "ip4", 2), port(b, "port", 5542) {} }; class FTNoIR_Protocol : public IProtocol { public: bool correct(); void pose(const double *headpose); QString game_name() { return "FlightGear"; } void reloadSettings(); private: settings s; TFlightGearData FlightData; QUdpSocket outSocket; }; // Widget that has controls for FTNoIR protocol client-settings. class FGControls: public IProtocolDialog { Q_OBJECT public: FGControls(); void register_protocol(IProtocol *protocol) { theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol } void unregister_protocol() { theProtocol = NULL; // Reset the pointer } private: Ui::UICFGControls ui; FTNoIR_Protocol *theProtocol; settings s; private slots: void doOK(); void doCancel(); }; class FTNoIR_ProtocolDll : public Metadata { public: QString name() { return QString("FlightGear"); } QIcon icon() { return QIcon(":/images/flightgear.png"); } };