/********************************************************************************
* FaceTrackNoIR This program is a private project of some enthusiastic *
* gamers from Holland, who don't like to pay much for *
* head-tracking. *
* *
* Copyright (C) 2010-2011 Wim Vriend (Developing) *
* Ron Hendriks (Researching and Testing) *
* *
* Homepage *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the *
* Free Software Foundation; either version 3 of the License, or (at your *
* option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, see . *
* *
* FTNServer FTNServer is the Class, that communicates headpose-data *
* to FlightGear, using UDP. *
* It is based on the (Linux) example made by Melchior FRANZ. *
********************************************************************************/
#pragma once
#ifndef INCLUDED_FTNSERVER_H
#define INCLUDED_FTNSERVER_H
#include "ftnoir_protocol_base/ftnoir_protocol_base.h"
#include "ftnoir_tracker_base/ftnoir_tracker_base.h"
#include "ui_ftnoir_ftncontrols.h"
#include
#include
#include
#include
#include
#include "facetracknoir/global-settings.h"
class FTNoIR_Protocol : public IProtocol
{
public:
FTNoIR_Protocol();
~FTNoIR_Protocol();
void Initialize();
bool checkServerInstallationOK();
void sendHeadposeToGame( double *headpose, double *rawheadpose );
void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars...
private:
QUdpSocket *outSocket; // Send to FaceTrackNoIR
QHostAddress destIP; // Destination IP-address
int destPort; // Destination port-number
void loadSettings();
};
// Widget that has controls for FTNoIR protocol client-settings.
class FTNControls: public QWidget, Ui::UICFTNControls, public IProtocolDialog
{
Q_OBJECT
public:
explicit FTNControls();
virtual ~FTNControls();
void showEvent ( QShowEvent * event );
void Release(); // Member functions which are accessible from outside the DLL
void Initialize(QWidget *parent);
void registerProtocol(IProtocol *protocol) {}
void unRegisterProtocol() {}
private:
Ui::UICFTNControls ui;
void loadSettings();
void save();
/** helper **/
bool settingsDirty;
private slots:
void doOK();
void doCancel();
void settingChanged() { settingsDirty = true; }
};
//*******************************************************************************************************
// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol
//*******************************************************************************************************
class FTNoIR_ProtocolDll : public Metadata
{
public:
FTNoIR_ProtocolDll();
~FTNoIR_ProtocolDll();
void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FaceTrackNoIR"); }
void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FTN Client"); }
void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("FaceTrackNoIR Client protocol"); }
void getIcon(QIcon *icon) { *icon = QIcon(":/images/facetracknoir.png"); }
};
#endif//INCLUDED_FTNSERVER_H
//END