/******************************************************************************** * FaceTrackNoIR This program is a private project of some enthusiastic * * gamers from Holland, who don't like to pay much for * * head-tracking. * * * * Copyright (C) 2012 Wim Vriend (Developing) * * Ron Hendriks (Researching and Testing) * * * * Homepage * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * ********************************************************************************/ #include "ftnoir_protocol_mouse.h" #include "facetracknoir/plugin-support.h" MOUSEControls::MOUSEControls() : _proto(nullptr) { ui.setupUi( this ); ui.cbxSelectMouse_X->addItem("None"); ui.cbxSelectMouse_X->addItem("X"); ui.cbxSelectMouse_X->addItem("Y"); ui.cbxSelectMouse_X->addItem("Z"); ui.cbxSelectMouse_X->addItem("Yaw"); ui.cbxSelectMouse_X->addItem("Pitch"); ui.cbxSelectMouse_X->addItem("Roll"); ui.cbxSelectMouse_Y->addItem("None"); ui.cbxSelectMouse_Y->addItem("X"); ui.cbxSelectMouse_Y->addItem("Y"); ui.cbxSelectMouse_Y->addItem("Z"); ui.cbxSelectMouse_Y->addItem("Yaw"); ui.cbxSelectMouse_Y->addItem("Pitch"); ui.cbxSelectMouse_Y->addItem("Roll"); connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK())); connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel())); tie_setting(s.Mouse_X, ui.cbxSelectMouse_X); tie_setting(s.Mouse_Y, ui.cbxSelectMouse_Y); } void MOUSEControls::doOK() { s.b->save(); if (_proto) _proto->reload(); this->close(); } void MOUSEControls::doCancel() { s.b->revert(); this->close(); } extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialog* CALLING_CONVENTION GetDialog( ) { return new MOUSEControls; }