/******************************************************************************** * FaceTrackNoIR This program is a private project of some enthusiastic * * gamers from Holland, who don't like to pay much for * * head-tracking. * * * * Copyright (C) 2012 Wim Vriend (Developing) * * Ron Hendriks (Researching and Testing) * * * * Homepage * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * ********************************************************************************/ #include "ftnoir_protocol_sc.h" #include #include "facetracknoir/global-settings.h" //******************************************************************************************************* // FaceTrackNoIR Client Settings-dialog. //******************************************************************************************************* // // Constructor for server-settings-dialog // SCControls::SCControls() : QWidget() { ui.setupUi( this ); // Connect Qt signals to member-functions connect(ui.buttonBox, SIGNAL(accepted()), this, SLOT(doOK())); connect(ui.buttonBox, SIGNAL(rejected()), this, SLOT(doCancel())); //connect(ui.cbxSelectPPJoyNumber, SIGNAL(currentIndexChanged(int)), this, SLOT(virtualJoystickSelected( int ))); theProtocol = NULL; // Load the settings from the current .INI-file loadSettings(); } // // Destructor for server-dialog // SCControls::~SCControls() { qDebug() << "~SCControls() says: started"; } // // Initialize tracker-client-dialog // void SCControls::Initialize(QWidget *parent) { QPoint offsetpos(100, 100); if (parent) { this->move(parent->pos() + offsetpos); } show(); } // // OK clicked on server-dialog // void SCControls::doOK() { save(); this->close(); } // override show event void SCControls::showEvent ( QShowEvent * event ) { loadSettings(); } // // Cancel clicked on server-dialog // void SCControls::doCancel() { // // Ask if changed Settings should be saved // if (settingsDirty) { int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard ); qDebug() << "doCancel says: answer =" << ret; switch (ret) { case QMessageBox::Save: save(); this->close(); break; case QMessageBox::Discard: this->close(); break; case QMessageBox::Cancel: // Cancel was clicked break; default: // should never be reached break; } } else { this->close(); } } // // Load the current Settings from the currently 'active' INI-file. // void SCControls::loadSettings() { QSettings settings("opentrack"); QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/settings/default.ini" ).toString(); QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) iniFile.beginGroup ( "FSX" ); int act = iniFile.value("version", 0).toInt(); iniFile.endGroup(); ui.comboBox->setCurrentIndex(act); settingsDirty = false; } // // Save the current Settings to the currently 'active' INI-file. // void SCControls::save() { QSettings settings("opentrack"); QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/settings/default.ini" ).toString(); QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) iniFile.beginGroup ( "FSX" ); iniFile.setValue("version", ui.comboBox->currentIndex()); iniFile.endGroup(); settingsDirty = false; } //////////////////////////////////////////////////////////////////////////////// // Factory function that creates instances if the Protocol-settings dialog object. // Export both decorated and undecorated names. // GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress // Win32 API function. // _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language. //#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0") extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialog* CALLING_CONVENTION GetDialog( ) { return new SCControls; }