BrowseButtonSet executable nameExecutable (*.exe);;All Files (*)FormPress "calibrate" in given row to calibrate that axis. Follow instructions in the next window.
Press "clear calibration" to remove any calibration data pertaining to that axis of position change or rotation.XYZYawPitchRollCalibrateClear calibration1keyboard_listenerDialogPress a key or close this window to remove the keybinding.mapping_dialogMapping propertiesYawMax inputAsymmetric mapping belowPitchMax output180°90°RollXYZ%1°%1 cmoptions_dialogOptionsShortcutsGlobal shortcuts<html><head/><body><p><span style=" font-weight:600;">Center</span> - use current pose as looking perfectly forward.<br/><span style=" font-weight:600;">Toggle</span> - keep looking at same spot until next toggle keypress.<br/><span style=" font-weight:600;">Zero</span> - keep looking forward until next zero keypress.<br/></p></body></html>BindRestart trackingToggle while heldToggle trackingStart trackingStop trackingCenterZeroZero while heldToggleCenter at startupNever translate the application interfaceMinimize to trayEnable trayMinimize to tray on startup when enabledRollPitchYawCustom center pose° cmEyes will be offset from the pivot of rotation, assumed to be the neck. It also works with relative translation disabled.OutputRelative translation onlyAlter the centered position sent to games. Useful if the default position is too much downward or upward.Relative translationWith relative mode on, translation is applied after rotation. For example, rotating +180 degrees yaw and moving backwards results in moving forward as a result of that rotation.ModeEnabledEnabled when not aimingEnableDisable for XDisable for YDisable for Z (for zoom on Z axis)Disable effect by yawDisable effect by pitchDisable effect by rollOutput remapAssign input axis to output axis.XInvertYZDisabledDestinationSourceCSV Data LoggingEnable - You will be asked for a filename whenever tracking startsNeck displacementForward from center of rotationGame detectionStart tracking automatically when a game starts with selected profile, and stop when the game exits.Joy button %1Noneprocess_detectorGame detectorExecutableProfile+-Start profiles from game executable names in this list