BrowseButton Set executable name Executable (*.exe);;All Files (*) Form Press "calibrate" in given row to calibrate that axis. Follow instructions in the next window. Press "clear calibration" to remove any calibration data pertaining to that axis of position change or rotation. X Y Z Yaw Pitch Roll Calibrate Clear calibration 1 keyboard_listener Dialog Press a key or close this window to remove the keybinding. mapping_dialog Mapping properties Yaw Max input Asymmetric mapping below Pitch Max output 180° 90° Roll X Y Z %1° %1 cm options_dialog Options Shortcuts Global shortcuts <html><head/><body><p><span style=" font-weight:600;">Center</span> - use current pose as looking perfectly forward.<br/><span style=" font-weight:600;">Toggle</span> - keep looking at same spot until next toggle keypress.<br/><span style=" font-weight:600;">Zero</span> - keep looking forward until next zero keypress.<br/></p></body></html> Bind Restart tracking Toggle while held Toggle tracking Start tracking Stop tracking Center Zero Zero while held Toggle Center at startup Minimize to tray Enable tray Minimize to tray on startup when enabled Roll Pitch Yaw Custom center pose ° cm Eyes will be offset from the pivot of rotation, assumed to be the neck. It also works with relative translation disabled. Output Relative translation only Alter the centered position sent to games. Useful if the default position is too much downward or upward. Relative translation With relative mode on, translation is applied after rotation. For example, rotating +180 degrees yaw and moving backwards results in moving forward as a result of that rotation. Mode Enabled Enabled when not aiming Enable Disable for X Disable for Y Disable for Z (for zoom on Z axis) Disable effect by yaw Disable effect by pitch Disable effect by roll Output remap Assign input axis to output axis. X Invert Y Z Disabled Destination Source CSV Data Logging Enable - You will be asked for a filename whenever tracking starts Neck displacement Forward from center of rotation Game detection Start tracking automatically when a game starts with selected profile, and stop when the game exits. Joy button %1 None Centering method Point Wireless VR 360 Roll compensated Hold in-game center of the screen while the mode is active. Treat this device orientation as the in-game center of the screen. Freeze the position returned by the tracker while this mode is active. Disable user interface localization Tracker Filter Mouse %1 process_detector Game detector Executable Profile + - Start profiles from game executable names in this list