BrowseButtonSet executable nameExecutable (*.exe);;All Files (*)keyboard_listenerDialogPress a key or close this window to remove the keybinding.mapping_dialogMapping propertiesYawMax inputAsymmetric mapping belowPitchMax output180°90°RollXYZ%1°options_dialogOptionsShortcutsGlobal shortcuts<html><head/><body><p><span style=" font-weight:600;">Center</span> - use current pose as looking perfectly forward.<br/><span style=" font-weight:600;">Toggle</span> - keep looking at same spot until next toggle keypress.<br/><span style=" font-weight:600;">Zero</span> - keep looking forward until next zero keypress.<br/></p></body></html>CenterBindStart trackingStop trackingZeroToggleZero while heldRestart trackingToggle while heldToggle trackingCenter at startupNever translate the application interfaceMinimize to trayEnable trayMinimize to tray on startup when enabledOutputOutput remapXYZYawPitchRollDisabledRelative translation onlySourceInvertDestinationAssign input axis to output axis.Custom center poseAlter the centered position sent to games. Useful if the default position is too much downward or upward.° cmCSV Data LoggingEnable - You will be asked for a filename whenever tracking startsRelative translationWith relative mode on, translation is applied after rotation. For example, rotating +180 degrees yaw and moving backwards results in moving forward as a result of that rotation.ModeEnabledEnabled when not aimingDisable for YDisable for XDisable effect by rollDisable for Z (for zoom on Z axis)Disable effect by pitchDisable effect by yawNeck displacementEyes will be offset from the pivot of rotation, assumed to be the neck. It also works with relative translation disabled.EnableForward from center of rotationGame detectionStart tracking automatically when a game starts with selected profile, and stop when the game exits.Joy button %1Noneprocess_detectorGame detectorStart profiles from game executable names in this listExecutableProfile+-