BrowseButton Set executable name Executable (*.exe);;All Files (*) keyboard_listener Dialog Press a key or close this window to remove the keybinding. mapping_dialog Mapping properties Yaw Max input Asymmetric mapping below Pitch Max output 180° 90° Roll X Y Z %1° options_dialog Options Shortcuts Global shortcuts <html><head/><body><p><span style=" font-weight:600;">Center</span> - use current pose as looking perfectly forward.<br/><span style=" font-weight:600;">Toggle</span> - keep looking at same spot until next toggle keypress.<br/><span style=" font-weight:600;">Zero</span> - keep looking forward until next zero keypress.<br/></p></body></html> Center Bind Start tracking Stop tracking Zero Toggle Zero while held Restart tracking Toggle while held Toggle tracking Center at startup Never translate the application interface Minimize to tray Enable tray Minimize to tray on startup when enabled Output Output remap X Y Z Yaw Pitch Roll Disabled Relative translation only Source Invert Destination Assign input axis to output axis. Custom center pose Alter the centered position sent to games. Useful if the default position is too much downward or upward. ° cm CSV Data Logging Enable - You will be asked for a filename whenever tracking starts Relative translation With relative mode on, translation is applied after rotation. For example, rotating +180 degrees yaw and moving backwards results in moving forward as a result of that rotation. Mode Enabled Enabled when not aiming Disable for Y Disable for X Disable effect by roll Disable for Z (for zoom on Z axis) Disable effect by pitch Disable effect by yaw Neck displacement Eyes will be offset from the pivot of rotation, assumed to be the neck. It also works with relative translation disabled. Enable Forward from center of rotation Game detection Start tracking automatically when a game starts with selected profile, and stop when the game exits. Joy button %1 None process_detector Game detector Start profiles from game executable names in this list Executable Profile + -