#ifdef _WIN32 # define MINGW_HAS_SECURE_API 1 # include "opentrack-library-path.h" # include # include # include # include # include #endif #include "ui.h" #include "opentrack-compat/options.hpp" using namespace options; #include #include #include #include #include #include #include #ifdef _WIN32 void add_win32_path() { // see https://software.intel.com/en-us/articles/limitation-to-the-length-of-the-system-path-variable static char env_path[4096] { '\0', }; { QString lib_path = OPENTRACK_BASE_PATH; lib_path.replace("/", "\\"); const QByteArray lib_path_ = QFile::encodeName(lib_path); QString mod_path = OPENTRACK_BASE_PATH + QString(OPENTRACK_LIBRARY_PATH); mod_path.replace("/", "\\"); const QByteArray mod_path_ = QFile::encodeName(mod_path); std::vector contents { "PATH=", lib_path_.constData(), ";", mod_path_.constData(), ";", getenv("PATH"), }; bool ok = true; for (const char* ptr : contents) { strcat_s(env_path, sizeof(env_path), ptr); if (ptr == nullptr || ptr[0] == '\0' || env_path[0] == '\0') { qDebug() << "bad path element, debug info:" << (ptr == nullptr ? "" : ptr) << (ptr != nullptr && ptr[0] == '\0') << (env_path[0] == '\0'); ok = false; break; } } if (ok) { const int error = _putenv(env_path); if (error) qDebug() << "can't _putenv win32 path"; } else qDebug() << "can't set win32 path"; } } // workaround QTBUG-38598, allow for launching from another directory static void add_program_library_path() { char* p = _pgmptr; char path[MAX_PATH+1]; strcpy(path, p); char* ptr = strrchr(path, '\\'); if (ptr) { *ptr = '\0'; QCoreApplication::addLibraryPath(path); } } #endif int main(int argc, char** argv) { #ifdef _WIN32 add_program_library_path(); #elif !defined(__linux) // workaround QTBUG-38598 QCoreApplication::addLibraryPath("."); #endif #if defined(_WIN32) || defined(__APPLE__) // qt5 designer-made controls look like shit on 'doze -sh 20140921 // also our OSX look leaves a lot to be desired -sh 20150726 { const QStringList preferred { "fusion", "windowsvista", "macintosh", "windowsxp" }; for (const auto& style_name : preferred) { QStyle* s = QStyleFactory::create(style_name); if (s) { QApplication::setStyle(s); break; } } } #endif QApplication::setAttribute(Qt::AA_EnableHighDpiScaling); QApplication::setAttribute(Qt::AA_X11InitThreads, true); QApplication app(argc, argv); #ifdef _WIN32 add_win32_path(); #endif MainWindow::set_working_directory(); auto w = std::make_shared(); w->show(); app.exec(); // on MSVC crashes in atexit #ifdef _MSC_VER TerminateProcess(GetCurrentProcess(), 0); #endif return 0; }