/* Copyright (c) 2015, Stanislaw Halik * Permission to use, copy, modify, and/or distribute this * software for any purpose with or without fee is hereby granted, * provided that the above copyright notice and this permission * notice appear in all copies. */ #include "options-dialog.hpp" #include "keyboard.h" #include "opentrack-library-path.h" #include #include #include #include QString OptionsDialog::kopts_to_string(const key_opts& kopts) { if (static_cast(kopts.guid) != "") { const int btn = kopts.button & ~Qt::KeyboardModifierMask; const int mods = kopts.button & Qt::KeyboardModifierMask; QString mm; if (mods & Qt::ControlModifier) mm += "Control+"; if (mods & Qt::AltModifier) mm += "Alt+"; if (mods & Qt::ShiftModifier) mm += "Shift+"; return mm + tr("Joy button %1").arg(QString::number(btn)); } if (static_cast(kopts.keycode) == "") return tr("None"); return kopts.keycode; } void OptionsDialog::set_disable_translation_state(bool value) { QSettings(OPENTRACK_ORG).setValue("disable-translation", value); } OptionsDialog::OptionsDialog(std::function pause_keybindings) : pause_keybindings(pause_keybindings) { ui.setupUi(this); connect(ui.buttonBox, SIGNAL(accepted()), this, SLOT(doOK())); connect(ui.buttonBox, SIGNAL(rejected()), this, SLOT(doCancel())); tie_setting(main.tray_enabled, ui.trayp); tie_setting(main.tray_start, ui.tray_start); tie_setting(main.center_at_startup, ui.center_at_startup); tie_setting(main.tcomp_p, ui.tcomp_enable); tie_setting(main.tcomp_disable_tx, ui.tcomp_tx_disable); tie_setting(main.tcomp_disable_ty, ui.tcomp_ty_disable); tie_setting(main.tcomp_disable_tz, ui.tcomp_tz_disable); tie_setting(main.tcomp_disable_src_yaw, ui.tcomp_src_yaw_disable); tie_setting(main.tcomp_disable_src_pitch, ui.tcomp_src_pitch_disable); tie_setting(main.tcomp_disable_src_roll, ui.tcomp_src_roll_disable); tie_setting(main.neck_y, ui.neck_y); tie_setting(main.neck_z, ui.neck_z); tie_setting(main.a_x.zero, ui.pos_tx); tie_setting(main.a_y.zero, ui.pos_ty); tie_setting(main.a_z.zero, ui.pos_tz); tie_setting(main.a_yaw.zero, ui.pos_rx); tie_setting(main.a_pitch.zero, ui.pos_ry); tie_setting(main.a_roll.zero, ui.pos_rz); tie_setting(main.a_yaw.invert, ui.invert_yaw); tie_setting(main.a_pitch.invert, ui.invert_pitch); tie_setting(main.a_roll.invert, ui.invert_roll); tie_setting(main.a_x.invert, ui.invert_x); tie_setting(main.a_y.invert, ui.invert_y); tie_setting(main.a_z.invert, ui.invert_z); tie_setting(main.a_yaw.src, ui.src_yaw); tie_setting(main.a_pitch.src, ui.src_pitch); tie_setting(main.a_roll.src, ui.src_roll); tie_setting(main.a_x.src, ui.src_x); tie_setting(main.a_y.src, ui.src_y); tie_setting(main.a_z.src, ui.src_z); tie_setting(main.camera_yaw, ui.camera_yaw); tie_setting(main.camera_pitch, ui.camera_pitch); tie_setting(main.camera_roll, ui.camera_roll); tie_setting(main.use_camera_offset_from_centering, ui.use_center_as_translation_camera_offset); tie_setting(main.center_method, ui.center_method); tie_setting(main.tracklogging_enabled, ui.tracklogging_enabled); tie_setting(main.neck_enable, ui.neck_enable); ui.disable_translation->setChecked(QSettings(OPENTRACK_ORG).value("disable-translation", false).toBool()); struct tmp { key_opts& opt; QLabel* label; QPushButton* button; } tuples[] = { { main.key_center1, ui.center_text, ui.bind_center }, { main.key_center2, ui.center_text_2, ui.bind_center_2 }, { main.key_toggle1, ui.toggle_text, ui.bind_toggle }, { main.key_toggle2, ui.toggle_text_2, ui.bind_toggle_2 }, { main.key_toggle_press1, ui.toggle_held_text, ui.bind_toggle_held }, { main.key_toggle_press2, ui.toggle_held_text_2, ui.bind_toggle_held_2 }, { main.key_zero1, ui.zero_text, ui.bind_zero }, { main.key_zero2, ui.zero_text_2, ui.bind_zero_2 }, { main.key_zero_press1, ui.zero_held_text, ui.bind_zero_held }, { main.key_zero_press2, ui.zero_held_text_2, ui.bind_zero_held_2 }, { main.key_start_tracking1, ui.start_tracking_text, ui.bind_start }, { main.key_start_tracking2, ui.start_tracking_text_2, ui.bind_start_2 }, { main.key_stop_tracking1, ui.stop_tracking_text , ui.bind_stop }, { main.key_stop_tracking2, ui.stop_tracking_text_2 , ui.bind_stop_2 }, { main.key_toggle_tracking1, ui.toggle_tracking_text, ui.bind_toggle_tracking }, { main.key_toggle_tracking2, ui.toggle_tracking_text_2, ui.bind_toggle_tracking_2 }, { main.key_restart_tracking1, ui.restart_tracking_text, ui.bind_restart_tracking }, { main.key_restart_tracking2, ui.restart_tracking_text_2, ui.bind_restart_tracking_2 }, }; for (const tmp& val_ : tuples) { tmp val = val_; val.label->setText(kopts_to_string(val.opt)); connect(&val.opt.keycode, static_cast(&base_value::valueChanged), val.label, [=](const QString&) -> void { val.label->setText(kopts_to_string(val.opt)); }); { connect(val.button, &QPushButton::clicked, this, [=]() -> void { bind_key(val.opt, val.label); }); } } } void OptionsDialog::closeEvent(QCloseEvent *) { done(int(result())); } void OptionsDialog::bind_key(key_opts& kopts, QLabel* label) { kopts.button = -1; kopts.guid = ""; kopts.keycode = ""; auto k = new KeyboardListener; k->setWindowModality(Qt::ApplicationModal); k->deleteLater(); connect(k, &KeyboardListener::key_pressed, this, [&](const QKeySequence& s) { kopts.keycode = s.toString(QKeySequence::PortableText); kopts.guid = ""; kopts.button = -1; k->close(); }); connect(k, &KeyboardListener::joystick_button_pressed, this, [&](const QString& guid, int idx, bool held) { if (!held) { kopts.guid = guid; kopts.keycode = ""; kopts.button = idx; k->close(); } }); connect(main.b.get(), &options::detail::bundle::reloading, k, &QDialog::close); pause_keybindings(true); k->exec(); pause_keybindings(false); const bool is_crap = progn( for (const QChar& c : kopts.keycode()) if (!c.isPrint()) return true; return false; ); if (is_crap) { kopts.keycode = QStringLiteral(""); kopts.guid = QStringLiteral(""); kopts.button = -1; label->setText(tr("None")); } else label->setText(kopts_to_string(kopts)); } void OptionsDialog::doOK() { if (isHidden()) // close() can return true twice in a row it seems return; hide(); if (!close()) // dialog was closed already return; main.b->save(); ui.game_detector->save(); set_disable_translation_state(ui.disable_translation->isChecked()); emit closing(); } void OptionsDialog::doCancel() { if (isHidden()) // close() can return true twice in a row it seems return; hide(); if (!close()) // dialog was closed already return; main.b->reload(); ui.game_detector->revert(); emit closing(); } void OptionsDialog::done(int res) { if (isVisible()) { if (res == QDialog::Accepted) doOK(); else doCancel(); } }