options_dialog 0 0 607 596 607 0 Options images/facetracknoir.pngimages/facetracknoir.png Qt::LeftToRight false 0 Shortcuts 9 Global shortcuts 0 0 <html><head/><body><p><span style=" font-weight:600;">Center</span> - use current pose as looking perfectly forward.<br/><span style=" font-weight:600;">Toggle</span> - keep looking at same spot until next toggle keypress.<br/><span style=" font-weight:600;">Zero</span> - keep looking forward until next zero keypress.<br/></p></body></html> true QGroupBox { border: 0; } 4 0 20 Bind Bind Restart tracking false Bind Toggle while held Bind Toggle tracking false Bind Bind Start tracking false Bind 3 0 Stop tracking false 7 0 Center false Zero false Zero while held Bind Toggle false Bind Relative translation off while held Bind 0 0 Center at startup QFrame::NoFrame 0 0 0 0 0 0 0 Never translate the application interface :/images/english.png Minimize to tray 0 2 2 0 0 Enable tray 0 0 Minimize to tray on startup when enabled Qt::Vertical QSizePolicy::Expanding 10 0 Camera Camera offset Use camera center as translation offset 300 0 Specify an angle to rotate position tracking. It lets the tracker avoid moving on the X and Y axes when zooming, since camera isn't mounted perfectly in front of the model, but above or below. Qt::AlignJustify|Qt::AlignVCenter true 2 true QGroupBox { border: 0; } 2 2 Roll 80 0 -180 180 80 0 -180 180 Pitch 80 0 -180 180 Yaw Custom center pose Alter the centered position sent to games. true 2 QGroupBox { border: 0; } Qt::AlignCenter false false ° 2 -180.000000000000000 180.000000000000000 cm 3 -100.000000000000000 100.000000000000000 TX cm 3 -100.000000000000000 100.000000000000000 Pitch TY ° 2 -180.000000000000000 180.000000000000000 TZ Roll cm 3 -100.000000000000000 100.000000000000000 Yaw ° 2 -180.000000000000000 180.000000000000000 Centering method 4 0 Try changing this if centering doesn't perform correctly for your input device. true QFrame::NoFrame QFrame::Raised 0 1 0 1 0 Method 0 0 Relative (inertial device) Absolute (camera device) Qt::Vertical QSizePolicy::MinimumExpanding 20 0 Output true Output remap Qt::AlignCenter false false QLayout::SetMinAndMaxSize 6 QGroupBox { border: 0; } Roll X Invert X Y Z Yaw Pitch Roll Disabled Pitch X Y Z Yaw Pitch Roll Disabled X Y Z Yaw Pitch Roll Disabled Y Destination Yaw Source X Y Z Yaw Pitch Roll Disabled X Y Z Yaw Pitch Roll Disabled Z X Y Z Yaw Pitch Roll Disabled label_15 label_13 label_14 src_yaw invert_yaw label_7 src_pitch label_8 invert_pitch label_9 src_roll invert_roll label_10 src_x invert_x label_11 src_y invert_y label_12 src_z invert_z Assign input axis to output axis. Qt::AlignJustify|Qt::AlignVCenter true 0 0 0 50 CSV Data Logging 11 0 1 Enable - You will be asked for a filename whenever tracking starts Qt::Vertical QSizePolicy::MinimumExpanding 20 0 Relative translation 0 0 Relative translation 0 0 With relative mode on, translation is applied after rotation. For example, rotating +180 degrees yaw and moving backwards results in moving forward as a result of that rotation. Qt::AlignJustify|Qt::AlignVCenter true 2 Enable 0 0 QFrame::NoFrame QFrame::Raised 0 0 0 0 0 3 0 Disable for X 3 0 Disable for Y 3 0 Disable for Z (for zoom on Z axis) 2 0 Disable effect by yaw 2 0 Disable effect by pitch 2 0 Disable effect by roll 0 0 Neck displacement 7 Eyes will be offset from the pivot of rotation, assumed to be the neck. Set to zeros in order to disable. It also works with relative translation disabled. true 0 QFrame::NoFrame 0 9 0 0 0 15 0 Height from center of rotation 4 0 Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter cm -50 50 4 0 Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter cm -50 50 15 0 Forward from center of rotation 0 0 Enable Qt::Vertical 20 0 Game detection 0 0 Game detection 0 0 Start tracking automatically when a game starts with selected profile, and stop when the game exits. true 0 0 QDialogButtonBox::Cancel|QDialogButtonBox::Ok process_detector QWidget
process_detector.h
tabWidget bind_center bind_toggle bind_toggle_held bind_zero bind_zero_held bind_start bind_stop bind_toggle_tracking bind_restart_tracking bind_tcomp_off_held trayp tray_start use_center_as_translation_camera_offset camera_yaw camera_pitch camera_roll pos_rx pos_ry pos_rz pos_tx pos_ty pos_tz center_method src_yaw invert_yaw src_pitch invert_pitch src_roll invert_roll src_x invert_x src_y invert_y src_z invert_z tracklogging_enabled startEngineClicked() stopEngineClicked() cameraSettingsClicked()