options_dialog 0 0 529 533 Options images/opentrack.pngimages/opentrack.png 5 0 0 0 false Shortcuts Global shortcuts 16 255 0 100 0 0 0 WhatsThisCursor Use current tracker pose as looking perfectly forward. Center false 0 0 Bind 255 0 100 0 0 0 Bind 0 0 WhatsThisCursor Start tracking false 0 0 Bind 255 0 100 0 255 0 100 0 0 0 WhatsThisCursor Stop tracking false 255 0 100 0 0 0 WhatsThisCursor Keep looking forward until next zero keypress. Zero false 0 0 WhatsThisCursor Freeze the position returned by the tracker while this mode is active. Toggle false 0 0 WhatsThisCursor Zero while held 0 0 Bind 255 0 100 0 255 0 100 0 0 0 Bind 0 0 Bind 0 0 WhatsThisCursor Restart tracking false 255 0 100 0 0 0 WhatsThisCursor Toggle while held 0 0 Bind 0 0 Bind 0 0 WhatsThisCursor Toggle tracking false 0 0 Bind 0 0 Bind 255 0 100 0 255 0 100 0 255 0 100 0 0 0 Bind 255 0 100 0 0 0 Bind 0 0 Bind 0 0 Bind 255 0 100 0 0 0 Bind 255 0 100 0 255 0 100 0 255 0 100 0 0 0 Bind 255 0 100 0 255 0 100 0 0 0 Bind 0 0 Bind 0 0 QFrame::StyledPanel QFrame::Sunken 0 0 Disable user interface localization Centering method Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 0 0 Center at startup :/images/english.png 4 0 3 Disabled Point Wireless VR 360 Roll compensated 0 0 Minimize to tray Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop 9 0 0 Enable tray 0 0 Minimize to tray on startup when enabled Qt::Vertical 20 1 Output 0 0 Axis assignment 12 9 0 0 X Y Z Yaw Pitch Roll Disabled Relative translation only 254 0 X 254 0 Roll 255 0 255 0 254 0 Yaw 255 0 254 0 Source 0 0 X Y Z Yaw Pitch Roll Disabled 255 0 0 0 X Y Z Yaw Pitch Roll Disabled 254 0 Z 255 0 0 0 X Y Z Yaw Pitch Roll Disabled Relative translation only 0 0 X Y Z Yaw Pitch Roll Disabled 255 0 254 0 Invert 0 0 X Y Z Yaw Pitch Roll Disabled Relative translation only 254 0 Destination 254 0 Y 254 0 Pitch label_15 label_13 label_14 src_yaw invert_yaw label_7 src_pitch label_8 invert_pitch label_9 src_roll invert_roll label_10 src_x invert_x label_11 src_y invert_y label_12 src_z invert_z 0 0 Custom center pose Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop Alter the centered position sent to games. Useful if the default position is too much downward or upward. true 2 QGroupBox { border: 0; } Qt::AlignCenter false false 0 0 ° 2 -180.000000000000000 180.000000000000000 0 0 cm 3 -500.000000000000000 500.000000000000000 Qt::LeftToRight X Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 0 0 cm 3 -500.000000000000000 500.000000000000000 Pitch Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter Y Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 0 0 ° 2 -180.000000000000000 180.000000000000000 Z Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter Roll Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 0 0 cm 3 -500.000000000000000 500.000000000000000 Yaw Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 0 0 ° 2 -180.000000000000000 180.000000000000000 0 0 0 50 CSV Data Logging 0 1 Enable - You will be asked for a filename whenever tracking starts Qt::Vertical 20 1 Relative translation 0 0 Relative translation Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop 0 0 With relative mode on, translation is applied after rotation. For example, rotating +180 degrees yaw and moving backwards results in moving forward as a result of that rotation. Qt::AlignJustify|Qt::AlignVCenter true 2 10 0 Mode 4 0 0 Disabled Enabled Enabled when not aiming 0 0 QFrame::NoFrame QFrame::Raised 0 0 0 0 0 3 0 Disable for Y 3 0 Disable for X 2 0 Disable effect by roll 3 0 Disable for Z (for zoom on Z axis) 2 0 Disable effect by pitch 2 0 Disable effect by yaw 0 0 Neck displacement Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop 7 Eyes will be offset from the pivot of rotation, assumed to be the neck. It also works with relative translation disabled. true 0 QFrame::NoFrame 0 9 0 0 0 0 0 Enable 4 0 Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter cm -100 100 15 0 Forward from center of rotation Qt::Vertical 20 40 Game detection 0 0 Game detection Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop 0 0 Start tracking automatically when a game starts with selected profile, and stop when the game exits. true 0 0 QDialogButtonBox::Cancel|QDialogButtonBox::Ok process_detector QWidget
gui/process_detector.h
tabWidget bind_center bind_toggle bind_toggle_held bind_zero bind_zero_held bind_start bind_stop bind_toggle_tracking bind_restart_tracking bind_center_2 bind_toggle_2 bind_toggle_held_2 bind_zero_2 bind_zero_held_2 bind_start_2 bind_stop_2 bind_toggle_tracking_2 bind_restart_tracking_2 center_at_startup cbox_centering disable_translation trayp tray_start src_yaw invert_yaw src_pitch invert_pitch src_roll invert_roll src_x invert_x src_y invert_y src_z invert_z pos_rx pos_ry pos_rz pos_tx pos_ty pos_tz tracklogging_enabled reltrans_mode tcomp_tx_disable tcomp_ty_disable tcomp_tz_disable tcomp_src_yaw_disable tcomp_src_pitch_disable tcomp_src_roll_disable neck_enable neck_z startEngineClicked() stopEngineClicked() cameraSettingsClicked()