/* Copyright (c) 2014-2015, Stanislaw Halik * Permission to use, copy, modify, and/or distribute this * software for any purpose with or without fee is hereby granted, * provided that the above copyright notice and this permission * notice appear in all copies. */ #include "shortcuts.h" #include "win32-shortcuts.h" #include #include void Shortcuts::free_binding(K& key) { #ifndef _WIN32 if (key) { //key->setEnabled(false); //key->setShortcut(QKeySequence()); delete key; key = nullptr; } #else key.keycode = 0; key.guid = ""; #endif } void Shortcuts::bind_shortcut(K &key, const key_opts& k, bool held) { #if !defined(_WIN32) (void)held; using sh = QxtGlobalShortcut; if (key) { free_binding(key); } key = new sh; if (k.keycode != "") { key->setShortcut(QKeySequence::fromString(k.keycode, QKeySequence::PortableText)); key->setEnabled(); } } #else key = K(); int idx = 0; QKeySequence code; if (k.guid != "") { key.guid = k.guid; key.keycode = k.button & ~Qt::KeyboardModifierMask; key.held = held; key.ctrl = !!(k.button & Qt::ControlModifier); key.alt = !!(k.button & Qt::AltModifier); key.shift = !!(k.button & Qt::ShiftModifier); } else { if (k.keycode == "") code = QKeySequence(Qt::Key_unknown); else code = QKeySequence::fromString(k.keycode, QKeySequence::PortableText); Qt::KeyboardModifiers mods = Qt::NoModifier; if (code != Qt::Key_unknown) win_key::from_qt(code, idx, mods); key.guid = ""; key.keycode = idx; key.held = held; key.ctrl = !!(mods & Qt::ControlModifier); key.alt = !!(mods & Qt::AltModifier); key.shift = !!(mods & Qt::ShiftModifier); } } #endif #ifdef _WIN32 void Shortcuts::receiver(const Key& k) { const unsigned sz = keys.size(); for (unsigned i = 0; i < sz; i++) { K& k_ = std::get<0>(keys[i]); if (k.guid != k_.guid) continue; if (k.keycode != k_.keycode) continue; if (k_.held && !k.held) continue; if (k_.alt != k.alt) continue; if (k_.ctrl != k.ctrl) continue; if (k_.shift != k.shift) continue; if (!k_.should_process()) continue; fun& f = std::get<1>(keys[i]); f(k.held); } } #endif Shortcuts::~Shortcuts() { reload({}); } void Shortcuts::reload(const t_keys& keys_) { const unsigned sz = keys_.size(); #ifndef _WIN32 for (tt& tuple : keys) { K k; std::tie(k, std::ignore, std::ignore) = tuple; delete k; } #endif keys = std::vector(); for (unsigned i = 0; i < sz; i++) { const auto& kk = keys_[i]; const key_opts& opts = std::get<0>(kk); const bool held = std::get<2>(kk); auto fun = std::get<1>(kk); #ifdef _WIN32 K k; #else K k(nullptr); #endif bind_shortcut(k, opts, held); keys.push_back(tt(k, [=](bool flag) { fun(flag); }, held)); #ifndef _WIN32 const int idx = keys.size() - 1; tt& kk_ = keys[idx]; auto fn = std::get<1>(kk_); connect(k, &QxtGlobalShortcut::activated, [fn, held](bool keydown) { if (keydown || !held) fn(keydown); }); #endif } }