/* Copyright (c) 2014-2015, Stanislaw Halik * Permission to use, copy, modify, and/or distribute this * software for any purpose with or without fee is hereby granted, * provided that the above copyright notice and this permission * notice appear in all copies. */ #pragma once #include #include #include "opentrack-compat/timer.hpp" #include #include #include #include #include #include #ifdef BUILD_api # include "opentrack-compat/export.hpp" #else # include "opentrack-compat/import.hpp" #endif #include "qxt-mini/QxtGlobalShortcut" #include "opentrack/plugin-support.hpp" #include "opentrack-compat/options.hpp" #include "opentrack/main-settings.hpp" using namespace options; extern QList global_key_sequences; struct key_opts { value keycode; key_opts(pbundle b, const QString& name) : keycode(b, QString("keycode-%1").arg(name), "") {} }; #if defined(_WIN32) extern QList global_windows_key_sequences; # undef DIRECTINPUT_VERSION # define DIRECTINPUT_VERSION 0x0800 # include # include struct Key { BYTE keycode; bool shift; bool ctrl; bool alt; Timer timer; public: Key() : keycode(0), shift(false), ctrl(false), alt(false) { } bool should_process() { if (keycode == 0) return false; bool ret = timer.elapsed_ms() > 100; timer.start(); return ret; } }; #else typedef unsigned char BYTE; struct Key { int foo; }; #endif struct OPENTRACK_EXPORT KeybindingWorker : public QThread { #ifdef _WIN32 private: LPDIRECTINPUT8 din; LPDIRECTINPUTDEVICE8 dinkeyboard; QMutex mtx; public: volatile bool should_quit; std::function receiver; ~KeybindingWorker(); KeybindingWorker(std::function receiver, WId h); void run(); #else public: KeybindingWorker(Key, Key, Key, WId) {} void run() {} #endif }; struct OPENTRACK_EXPORT Shortcuts : public QObject { Q_OBJECT public: using K = #ifndef _WIN32 mem #else Key #endif ; K keyCenter; K keyToggle; K keyZero; WId handle; #ifdef _WIN32 mem keybindingWorker; #endif struct settings : opts { key_opts center, toggle, zero; main_settings s_main; settings() : opts("keyboard-shortcuts"), center(b, "center"), toggle(b, "toggle"), zero(b, "zero") {} } s; Shortcuts(WId handle) : handle(handle) { reload(); } void reload(); private: void bind_keyboard_shortcut(K &key, key_opts& k); #ifdef _WIN32 void receiver(Key& k); #endif signals: void center(); void toggle(); void zero(); };