/* Homepage http://facetracknoir.sourceforge.net/home/default.htm * * * * ISC License (ISC) * * * * Copyright (c) 2015, Wim Vriend * * * * Permission to use, copy, modify, and/or distribute this software for any * * purpose with or without fee is hereby granted, provided that the above * * copyright notice and this permission notice appear in all copies. * */ #include "ftnoir_protocol_fsuipc.h" #include "api/plugin-api.hpp" #include fsuipc::fsuipc() { prevPosX = 0.0f; prevPosY = 0.0f; prevPosZ = 0.0f; prevRotX = 0.0f; prevRotY = 0.0f; prevRotZ = 0.0f; } fsuipc::~fsuipc() { FSUIPC_Close(); FSUIPCLib.unload(); } template int fsuipc::scale2AnalogLimits(t x, t min_x, t max_x) { t local_x = x; if (local_x > max_x) { local_x = max_x; } if (local_x < min_x) { local_x = min_x; } t y = (16383 * local_x) / max_x; return (int) y; } template static inline bool check_float_fresh(t x, t y) { constexpr t eps = t(1e-4); return std::fabs(x - y) >= eps; } void fsuipc::pose(const double *headpose ) { DWORD result; TFSState pitch; TFSState yaw; TFSState roll; WORD FSZoom; double virtPosX; double virtPosY; double virtPosZ; double virtRotX; double virtRotY; double virtRotZ; // qDebug() << "FSUIPCServer::run() says: started!"; virtRotX = -headpose[Pitch]; // degrees virtRotY = headpose[Yaw]; virtRotZ = headpose[Roll]; virtPosX = 0.0f; // cm, X and Y are not working for FS2002/2004! virtPosY = 0.0f; virtPosZ = headpose[TZ]; // // Init. the FSUIPC offsets (derived from Free-track...) // pitch.Control = 66503; yaw.Control = 66504; roll.Control = 66505; // // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF. // if (check_float_fresh(prevRotX, virtRotX) || check_float_fresh(prevRotY, virtRotY) || check_float_fresh(prevRotZ, virtRotZ) || check_float_fresh(prevPosX, virtPosX) || check_float_fresh(prevPosY, virtPosY) || check_float_fresh(prevPosZ, virtPosZ)) { // // Open the connection // FSUIPC_Open(SIM_ANY, &result); // // Check the FS-version // if (((result == FSUIPC_ERR_OK) || (result == FSUIPC_ERR_OPEN)) && ((FSUIPC_FS_Version == SIM_FS2K2) || (FSUIPC_FS_Version == SIM_FS2K4))) { // Write the 4! DOF-data to FS. Only rotations and zoom are possible. pitch.Value = scale2AnalogLimits(virtRotX, -180., 180.); FSUIPC_Write(0x3110, 8, &pitch, &result); yaw.Value = scale2AnalogLimits(virtRotY, -180., 180.); FSUIPC_Write(0x3110, 8, &yaw, &result); roll.Value = scale2AnalogLimits(virtRotZ, -180., 180.); FSUIPC_Write(0x3110, 8, &roll, &result); FSZoom = WORD(virtPosZ + 64); FSUIPC_Write(0x832E, 2, &FSZoom, &result); // // Write the data, in one go! // FSUIPC_Process(&result); if (result == FSUIPC_ERR_SENDMSG) { // FSUIPC checks for already open connections and returns FSUIPC_ERR_OPEN in that case // the connection scope is global for the process. this is why above code doesn't // leak resources or have logic errors. see: http://www.purebasic.fr/english/viewtopic.php?t=31112 FSUIPC_Close(); } } } prevPosX = virtPosX; prevPosY = virtPosY; prevPosZ = virtPosZ; prevRotX = virtRotX; prevRotY = virtRotY; prevRotZ = virtRotZ; } module_status fsuipc::initialize() { FSUIPCLib.setFileName( s.LocationOfDLL ); if (FSUIPCLib.load() != true) return error(_("Can't load fsuipc at '%1'").arg(s.LocationOfDLL)); else return status_ok(); } OPENTRACK_DECLARE_PROTOCOL(fsuipc, FSUIPCControls, fsuipcDll)