/* Homepage http://facetracknoir.sourceforge.net/home/default.htm * * * * ISC License (ISC) * * * * Copyright (c) 2015, Wim Vriend * * * * Permission to use, copy, modify, and/or distribute this software for any * * purpose with or without fee is hereby granted, provided that the above * * copyright notice and this permission notice appear in all copies. * */ #pragma once #include "ui_ftnoir_vjoy_controls.h" #include #include "opentrack/plugin-api.hpp" #define FT_PROGRAMID "FT_ProgramID" class FTNoIR_Protocol : public IProtocol { public: FTNoIR_Protocol(); ~FTNoIR_Protocol() override; bool correct() { return true; } void pose( const double *headpose ); QString game_name() { return "Virtual joystick"; } private: }; // Widget that has controls for FTNoIR protocol client-settings. class VJoyControls: public IProtocolDialog { Q_OBJECT public: explicit VJoyControls(); void register_protocol(IProtocol *) {} void unregister_protocol() {} private: Ui::UICVJoyControls ui; void save(); private slots: void doOK(); void doCancel(); }; class FTNoIR_ProtocolDll : public Metadata { public: QString name() { return QString("Joystick emulation -- VJoy"); } QIcon icon() { return QIcon(":/images/vjoy.png"); } }; #define VJOY_AXIS_MIN -32768 #define VJOY_AXIS_NIL 0 #define VJOY_AXIS_MAX 32767 #include #include typedef struct _JOYSTICK_STATE { UCHAR ReportId; // Report Id SHORT XAxis; // X Axis SHORT YAxis; // Y Axis SHORT ZAxis; // Z Axis SHORT XRotation; // X Rotation SHORT YRotation; // Y Rotation SHORT ZRotation; // Z Rotation SHORT Slider; // Slider SHORT Dial; // Dial USHORT POV; // POV UINT32 Buttons; // 32 Buttons } JOYSTICK_STATE, * PJOYSTICK_STATE; #ifndef _MSC_VER EXTERN_C BOOL __stdcall VJoy_Initialize(PCHAR name, PCHAR serial); EXTERN_C VOID __stdcall VJoy_Shutdown(); EXTERN_C BOOL __stdcall VJoy_UpdateJoyState(int id, PJOYSTICK_STATE pJoyState); #else #define VJOY_API __declspec(dllimport) VJOY_API BOOL __stdcall VJoy_Initialize(PCHAR name, PCHAR serial); VJOY_API VOID __stdcall VJoy_Shutdown(); VJOY_API BOOL __stdcall VJoy_UpdateJoyState(int id, PJOYSTICK_STATE pJoyState); #endif