/* Copyright (c) 2012 Patrick Ruoff * Copyright (c) 2015-2017 Stanislaw Halik * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. */ #include "cv-point-extractor.h" #include "frame.hpp" #include "cv/numeric.hpp" #include "compat/math.hpp" #include #include #include #include #include #include using namespace numeric_types; CvPointExtractor::CvPointExtractor(const QString& module_name) : s(module_name) { } void CvPointExtractor::extract_points(const cv::Mat& frame, cv::Mat* aPreview, std::vector& aPoints) { // Contours detection std::vector > contours; cv::findContours(frame, contours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_NONE); // Workout which countours are valid points for (size_t i = 0; i < contours.size(); i++) { if (aPreview) { cv::drawContours(*aPreview, contours, i, CV_RGB(255, 0, 0), 2); } cv::Rect bBox; bBox = cv::boundingRect(contours[i]); float ratio = (float)bBox.width / (float)bBox.height; if (ratio > 1.0f) ratio = 1.0f / ratio; // Searching for a bBox almost square float minArea = s.min_point_size*s.min_point_size; float maxArea = s.max_point_size*s.max_point_size; if (bBox.width >= s.min_point_size && bBox.height >= s.min_point_size && bBox.width <= s.max_point_size && bBox.height <= s.max_point_size && bBox.area() >= minArea && bBox.area() <= maxArea /*&& ratio > 0.75 &&*/) { vec2 center; center[0] = bBox.x + bBox.width / 2; center[1] = bBox.y + bBox.height / 2; aPoints.push_back(vec2(center)); if (aPreview) { cv::rectangle(*aPreview, bBox, CV_RGB(0, 255, 0), 2); } } } // Keep the three points which are highest, i.e. with lowest Y coordinates // That's most usefull to discard noise from features below your cap/head. // Typically noise comming from zippers and metal parts on your clothing. // With a cap tracker it also successfully discards noise glasses. // However it may not work as good with a clip user wearing glasses. while (aPoints.size() > 3) // Until we have no more than three points { int maxY = 0; int index = -1; // Search for the point with highest Y coordinate for (size_t i = 0; i < aPoints.size(); i++) { if (aPoints[i][1] > maxY) { maxY = aPoints[i][1]; index = i; } } // Discard it aPoints.erase(aPoints.begin() + index); } }