FormTracker settingsDiagonal FOVCamera nameFrames per secondCamera settingsCamera ConfigurationHead Center Offset mmUse only yaw and pitch while calibrating.
Don't roll or change position.Start calibrationRightForwardUpShow Network InputMJPEGTuning / DebugROI Smoothing AlphaROI ZoomThread CountResolutionField of view. Needed to transform the pose to world coordinates.Requested video frame rate. Actual setting may not be supported by the camera.The requested resolution for cases where the camera delivers maximum frame rate only for a particular resolution. The image may still be downscaled to the internal resolution.Number of threads. Can be used to balance the CPU load between the game and the tracker.Show the image patch that the pose estimation model sees.Amount of smoothing of the face region coordinates. Can help stabilize the pose.Zoom factor for the face region. Applied before the patch is fed into the pose estimation model. There is a sweet spot near 1.neuralnet_tracker_ns::NeuralNetDialogDefaultTracker Offline%1x%2 @ %3 FPS / Inference: %4 ms%1 yaw samples. Yaw more to %2 samples for stable calibration.%1 pitch samples. Pitch more to %2 samples for stable calibration.%1 samples. Over %2, good!Stop calibrationStart calibration