Form
Qt::NonModal
0
0
654
253
Tracker settings
-
0
0
0
0
true
Tuning / Debug
-
Qt::Vertical
-
Number of threads. Can be used to balance the CPU load between the game and the tracker.
1
32
-
Qt::Vertical
-
Zoom factor for the face region. Applied before the patch is fed into the pose estimation model. There is a sweet spot near 1.
0.100000000000000
2.000000000000000
0.010000000000000
1.000000000000000
-
0
0
150
16777215
Amount of smoothing of the face region coordinates. Can help stabilize the pose.
false
2
1.000000000000000
0.010000000000000
1.000000000000000
-
ROI Zoom
-
0
0
ROI Smoothing Alpha
-
0
0
Show the image patch that the pose estimation model sees.
Show Network Input
-
Qt::Vertical
-
Thread Count
-
Qt::Horizontal
40
20
-
QDialogButtonBox::Cancel|QDialogButtonBox::Ok
-
true
QFrame::Panel
QFrame::Sunken
-
0
-
0
0
true
Camera Configuration
false
false
10
8
-
QLayout::SetDefaultConstraint
0
0
0
0
16
2
-
0
0
-
Camera override
-
0
0
-
Exposure preset
-
0
0
Camera settings
-
0
0
true
Head Center Offset
0
-
0
0
16777215
16777215
QFrame::NoFrame
QFrame::Raised
QLayout::SetDefaultConstraint
0
0
-
150
16777215
mm
-65535
65536
-
150
16777215
mm
-65535
65536
-
0
0
Up
-
0
0
Forward
-
150
16777215
mm
-65535
65536
-
0
0
Right
-
0
0
260
0
QFrame::NoFrame
QFrame::Raised
0
-
0
0
Use only yaw and pitch while calibrating.
Don't roll or change position.
Qt::AlignCenter
true
false
-
0
0
QFrame::Panel
QFrame::Sunken
true
-
false
0
0
Start calibration
true
-
Qt::Vertical
20
0
cameraName
tx_spin
ty_spin
tz_spin
tcalib_button
threadCount
showNetworkInput
roiFilterAlpha
roiZoom
10
10
false
false
true