Form Qt::NonModal 0 0 654 253 Tracker settings 0 0 0 0 true Tuning / Debug Qt::Vertical Number of threads. Can be used to balance the CPU load between the game and the tracker. 1 32 Qt::Vertical Zoom factor for the face region. Applied before the patch is fed into the pose estimation model. There is a sweet spot near 1. 0.100000000000000 2.000000000000000 0.010000000000000 1.000000000000000 0 0 150 16777215 Amount of smoothing of the face region coordinates. Can help stabilize the pose. false 2 1.000000000000000 0.010000000000000 1.000000000000000 ROI Zoom 0 0 ROI Smoothing Alpha 0 0 Show the image patch that the pose estimation model sees. Show Network Input Qt::Vertical Thread Count Qt::Horizontal 40 20 QDialogButtonBox::Cancel|QDialogButtonBox::Ok true QFrame::Panel QFrame::Sunken 0 0 0 true Camera Configuration false false 10 8 QLayout::SetDefaultConstraint 0 0 0 0 16 2 0 0 Camera override 0 0 Exposure preset 0 0 Camera settings 0 0 true Head Center Offset 0 0 0 16777215 16777215 QFrame::NoFrame QFrame::Raised QLayout::SetDefaultConstraint 0 0 150 16777215 mm -65535 65536 150 16777215 mm -65535 65536 0 0 Up 0 0 Forward 150 16777215 mm -65535 65536 0 0 Right 0 0 260 0 QFrame::NoFrame QFrame::Raised 0 0 0 Use only yaw and pitch while calibrating. Don't roll or change position. Qt::AlignCenter true false 0 0 QFrame::Panel QFrame::Sunken true false 0 0 Start calibration true Qt::Vertical 20 0 cameraName tx_spin ty_spin tz_spin tcalib_button threadCount showNetworkInput roiFilterAlpha roiZoom 10 10 false false true