/* * Copyright (c) 2017-2018 Wei Shuai * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. */ #include "wii_camera.h" #include "wii_frame.hpp" #include "compat/sleep.hpp" #include "compat/camera-names.hpp" #include "compat/math-imports.hpp" #include #include "cv/video-property-page.hpp" using namespace pt_module; WIICamera::WIICamera(const QString& module_name) : s { module_name } { cam_info.fps = 70; cam_info.res_x = 1024; cam_info.res_y = 768; cam_info.fov = 42.0f; cam_info.idx = 0; } QString WIICamera::get_desired_name() const { return desired_name; } QString WIICamera::get_active_name() const { return active_name; } void WIICamera::show_camera_settings() { } WIICamera::result WIICamera::get_info() const { if (cam_info.res_x == 0 || cam_info.res_y == 0) return result(false, pt_camera_info()); return result(true, cam_info); } WIICamera::result WIICamera::get_frame(pt_frame& frame_) { cv::Mat& frame = frame_.as()->mat; struct wii_info& wii = frame_.as()->wii; const wii_camera_status new_frame = _get_frame(frame); //create a fake blank frame frame = cv::Mat(cam_info.res_x, cam_info.res_y, CV_8UC3, cv::Scalar(0, 0, 0)); wii.status = new_frame; switch (new_frame) { case wii_cam_data_change: _get_status(wii); _get_points(wii); break; case wii_cam_data_no_change: return result(false, cam_info); } return result(true, cam_info); } pt_camera_open_status WIICamera::start(int idx, int fps, int res_x, int res_y) { m_pDev = std::make_unique(); m_pDev->ChangedCallback = on_state_change; m_pDev->CallbackTriggerFlags = (state_change_flags)(CONNECTED | EXTENSION_CHANGED | MOTIONPLUS_CHANGED); return cam_open_ok_no_change; } void WIICamera::stop() { onExit = true; m_pDev->ChangedCallback = NULL; m_pDev->Disconnect(); Beep(1000, 200); if (m_pDev) { m_pDev=nullptr; m_pDev = NULL; } desired_name = QString(); active_name = QString(); cam_info = pt_camera_info(); cam_desired = pt_camera_info(); } wii_camera_status WIICamera::_get_frame(cv::Mat& frame) { wii_camera_status ret = wii_cam_wait_for_connect; if (!m_pDev->IsConnected()) { qDebug() << "wii wait"; if (!m_pDev->Connect(wiimote::FIRST_AVAILABLE)) { Beep(500, 30); Sleep(1000); goto goodbye; } } if (m_pDev->RefreshState() == NO_CHANGE) { Sleep(1); // don't hog the CPU if nothing changed ret = wii_cam_data_no_change; goto goodbye; } // did we loose the connection? if (m_pDev->ConnectionLost()) { goto goodbye; } ret = wii_cam_data_change; goodbye: return ret; } bool WIICamera::_get_points(struct wii_info& wii) { bool dot_sizes = (m_pDev->IR.Mode == wiimote_state::ir::EXTENDED); bool ret = false; int point_count = 0; for (unsigned index = 0; index < 4; index++) { wiimote_state::ir::dot &dot = m_pDev->IR.Dot[index]; if (dot.bVisible) { wii.Points[index].ux = dot.RawX; wii.Points[index].uy = dot.RawY; if (dot_sizes) { wii.Points[index].isize = dot.Size; } else { wii.Points[index].isize = 1; } wii.Points[index].bvis = dot.bVisible; point_count++; ret = true; } else { wii.Points[index].ux = 0; wii.Points[index].uy = 0; wii.Points[index].isize = 0; wii.Points[index].bvis = dot.bVisible; } } m_pDev->SetLEDs(3 - point_count); return ret; } void WIICamera::_get_status(struct wii_info& wii) { //draw battery status wii.BatteryPercent = m_pDev->BatteryPercent; wii.bBatteryDrained = m_pDev->bBatteryDrained; //draw horizon static int p = 0; static int r = 0; if (m_pDev->Nunchuk.Acceleration.Orientation.UpdateAge < 10) { p = m_pDev->Acceleration.Orientation.Pitch; r = m_pDev->Acceleration.Orientation.Roll; } wii.Pitch = p; wii.Roll = r; } void WIICamera::on_state_change(wiimote &remote, state_change_flags changed, const wiimote_state &new_state) { // the wiimote just connected if (changed & CONNECTED) { /* wiimote connected */ remote.SetLEDs(0x0f); Beep(1000, 300); Sleep(500); qDebug() << "wii connected"; if (new_state.ExtensionType != wiimote::BALANCE_BOARD) { if (new_state.bExtension) remote.SetReportType(wiimote::IN_BUTTONS_ACCEL_IR_EXT); // no IR dots else remote.SetReportType(wiimote::IN_BUTTONS_ACCEL_IR); // IR dots } } // another extension was just connected: else if (changed & EXTENSION_CONNECTED) { Beep(1000, 200); // switch to a report mode that includes the extension data (we will // loose the IR dot sizes) // note: there is no need to set report types for a Balance Board. if (!remote.IsBalanceBoard()) remote.SetReportType(wiimote::IN_BUTTONS_ACCEL_IR_EXT); } else if (changed & EXTENSION_DISCONNECTED) { Beep(200, 300); // use a non-extension report mode (this gives us back the IR dot sizes) remote.SetReportType(wiimote::IN_BUTTONS_ACCEL_IR); } }