#include "steamvr.hpp" #include "api/plugin-api.hpp" steamvr_dialog::steamvr_dialog() { ui.setupUi(this); connect(ui.buttonBox, SIGNAL(accepted()), this, SLOT(doOK())); connect(ui.buttonBox, SIGNAL(rejected()), this, SLOT(doCancel())); for (unsigned i = 0; i < 6; i++) ui.rotation_order->addItem(QStringLiteral("order #%1").arg(i)); tie_setting(s.order, ui.rotation_order); } void steamvr_dialog::doOK() { s.b->save(); close(); } void steamvr_dialog::doCancel() { close(); }