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/********************************************************************************
* FaceTrackNoIR This program is a private project of the some enthusiastic *
* gamers from Holland, who don't like to pay much for *
* head-tracking. *
* *
* Copyright (C) 2010 Wim Vriend (Developing) *
* Ron Hendriks (Researching and Testing) *
* *
* Homepage *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the *
* Free Software Foundation; either version 3 of the License, or (at your *
* option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, see <http://www.gnu.org/licenses/>. *
* *
* ExcelServer ExcelServer is the Class, that communicates headpose-data *
* to Excel, for analysing purposes. *
********************************************************************************/
/*
Modifications (last one on top):
20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame
is called from run() of Tracker.cpp
*/
#include <QtGui>
#include "ExcelServer.h"
#include "Tracker.h"
/** constructor **/
ExcelServer::ExcelServer( Tracker *parent ) {
// Save the parent
headTracker = parent;
}
/** destructor **/
ExcelServer::~ExcelServer() {
}
//
// Update Headpose in Game.
//
void ExcelServer::sendHeadposeToGame() {
}
//
// Check if the Client DLL exists and load it (to test it), if so.
// Returns 'true' if all seems OK.
//
bool ExcelServer::checkServerInstallationOK( HANDLE handle )
{
return true;
}
//END
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