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/********************************************************************************
* FaceTrackNoIR This program is a private project of the some enthusiastic *
* gamers from Holland, who don't like to pay for *
* head-tracking. *
* *
* Copyright (C) 2010 Wim Vriend (Developing) *
* Ron Hendriks (Researching and Testing) *
* *
* Homepage *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the *
* Free Software Foundation; either version 3 of the License, or (at your *
* option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, see <http://www.gnu.org/licenses/>. *
* *
* FGServer FGServer is the Class, that communicates headpose-data *
* to FlightGear, using UDP. *
* It is based on the (Linux) example made by Melchior FRANZ. *
********************************************************************************/
#pragma once
#ifndef INCLUDED_FGSERVER_H
#define INCLUDED_FGSERVER_H
#include "FTNoIR_cxx_protocolserver.h"
#include "FGTypes.h"
#include <QString>
#include <QMessageBox>
#include <QSettings>
#include <QFile>
#include <QApplication>
#include <QDebug>
//#include <QThread>
#include <QMutex>
#include <QLibrary>
#include <QUdpSocket>
using namespace std;
using namespace v4friend::ftnoir;
#include "ui_FTNoIR_FGcontrols.h"
class Tracker; // pre-define parent-class to avoid circular includes
class FGServer : public ProtocolServerBase {
Q_OBJECT
public:
// public member methods
FGServer( Tracker *parent );
~FGServer();
// protected member methods
protected:
bool checkServerInstallationOK( HANDLE handle );
void sendHeadposeToGame();
private:
Tracker *headTracker; // For upstream messages...
TFlightGearData TestData;
QUdpSocket *inSocket; // Receive from FligthGear
QUdpSocket *outSocket; // Send to FligthGear
qint32 cmd;
qint32 fg_cmd; // Command from FlightGear
QHostAddress destIP; // Destination IP-address
int destPort; // Destination port-number
void loadSettings();
};
// Widget that has controls for FG server-settings.
class FGControls: public QWidget, public Ui::UICFGControls
{
Q_OBJECT
public:
explicit FGControls( QWidget *parent=0, Qt::WindowFlags f=0 );
virtual ~FGControls();
void showEvent ( QShowEvent * event );
private:
Ui::UICFGControls ui;
void loadSettings();
void save();
/** helper **/
bool settingsDirty;
private slots:
void doOK();
void doCancel();
void chkLocalPCOnlyChanged();
void settingChanged() { settingsDirty = true; };
};
#endif//INCLUDED_FGSERVER_H
//END
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