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/********************************************************************************
* FTServer FTServer is the Class, that communicates headpose-data *
* to games, using the FreeTrackClient.dll. *
* It was (very) loosely translated from FTServer.pas. *
* which was created by the FreeTrack-team. *
* *
* Copyright (C) 2010 Wim Vriend (Developing) *
* Ron Hendriks (Testing and Research) *
* *
* Homepage <http://www.free-track.net> *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the *
* Free Software Foundation; either version 3 of the License, or (at your *
* option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, see <http://www.gnu.org/licenses/>. *
* *
* We would like to extend our grattitude to the creators of SweetSpotter, *
* which has become the basis of this program: "Great work guys!" *
********************************************************************************/
//
// There are some issues, that may need solving:
//
// The FaceAPI only runs in the 'Release' configuration. It may have something to
// do with compiler-settings, but for now it's not solved...
//
// Connecting with the Freetrack DLL only seems to work, when UNICODE is OFF.
// That's strange, isn't it?
// --> WVR 20100409: Update on this: Loading the DLL with QLibrary implemented.
// With UNICODE on, the DLL is loaded fine, but the memory-mapping
// does not. Explicitely using the 'A' extension for CreateFileMapping
// solves this (for now.) Maybe there is a Qt substitute for this?
//
/*
Modifications (last one on top):
20100523 - WVR: Implemented the Freetrack-protocol just like Freetrack does. Earlier
FaceTrackNoIR only worked with an adapted DLL, with a putdata function.
Now it works direcly in shared memory!
*/
#include "FTServer.h"
/** constructor **/
FTServer::FTServer() {
// Create events
m_StopThread = CreateEvent(0, TRUE, FALSE, 0);
m_WaitThread = CreateEvent(0, TRUE, FALSE, 0);
ProgramName = "";
}
/** destructor **/
FTServer::~FTServer() {
// Trigger thread to stop
::SetEvent(m_StopThread);
// Wait until thread finished
::WaitForSingleObject(m_WaitThread, INFINITE);
// Close handles
::CloseHandle(m_StopThread);
::CloseHandle(m_WaitThread);
//
// Free the DLL
//
FTClientLib.unload();
//if( aDLLHandle != INVALID_HANDLE_VALUE )
// FreeLibrary( (HMODULE) aDLLHandle );
//terminates the QThread and waits for finishing the QThread
terminate();
wait();
}
/** QThread run @override **/
void FTServer::run() {
if (pMemData != NULL) {
pMemData->data.DataID = 1;
pMemData->data.CamWidth = 100;
pMemData->data.CamHeight = 250;
}
forever
{
// Check event for stop thread
if(::WaitForSingleObject(m_StopThread, 0) == WAIT_OBJECT_0)
{
// Set event
::SetEvent(m_WaitThread);
return;
}
if (pMemData != NULL) {
//
// Copy the Raw measurements directly to the client.
//
pMemData->data.RawX = headPosX;
pMemData->data.RawY = headPosY;
pMemData->data.RawZ = headPosZ;
pMemData->data.RawPitch = headRotX;
pMemData->data.RawYaw = headRotY;
pMemData->data.RawRoll = headRotZ;
//
// Multiply the FaceAPI value, with the sensitivity setting
//
pMemData->data.X = virtPosX;
pMemData->data.Y = virtPosY;
pMemData->data.Z = virtPosZ;
pMemData->data.Pitch = virtRotX;
pMemData->data.Yaw = virtRotY;
pMemData->data.Roll = virtRotZ;
//
// Leave some values 0 yet...
//
pMemData->data.X1 = pMemData->data.DataID + 10;
pMemData->data.X2 = 0;
pMemData->data.X3 = 0;
pMemData->data.X4 = 0;
pMemData->data.Y1 = 0;
pMemData->data.Y2 = 0;
pMemData->data.Y3 = 0;
pMemData->data.Y4 = 0;
qDebug() << "FTServer says: pMemData.DataID =" << pMemData->data.DataID;
qDebug() << "FTServer says: ProgramName =" << pMemData->ProgramName;
}
// just for lower cpu load
msleep(40);
yieldCurrentThread();
pMemData->data.DataID += 1;
}
}
//
// Create a memory-mapping to the Freetrack data.
// It contains the tracking data, a handle to the main-window and the program-name of the Game!
//
//
bool FTServer::FTCreateMapping(HANDLE handle)
{
bool result;
qDebug() << "FTCreateMapping says: Starting Function";
//
// A FileMapping is used to create 'shared memory' between the FTServer and the FTClient.
//
// Try to create a FileMapping to the Shared Memory.
// If one already exists: close it.
//
hFTMemMap = CreateFileMappingA( INVALID_HANDLE_VALUE , 00 , PAGE_READWRITE , 0 ,
sizeof( TFreeTrackData ) + sizeof( HANDLE ) + 100,
(LPCSTR) FT_MM_DATA );
if ( hFTMemMap != 0 ) {
qDebug() << "FTCreateMapping says: FileMapping Created!" << hFTMemMap;
}
if ( ( hFTMemMap != 0 ) && ( (long) GetLastError == ERROR_ALREADY_EXISTS ) ) {
CloseHandle( hFTMemMap );
hFTMemMap = 0;
}
//
// Create a new FileMapping, Read/Write access
//
hFTMemMap = OpenFileMappingA( FILE_MAP_ALL_ACCESS , false , (LPCSTR) FT_MM_DATA );
if ( ( hFTMemMap != 0 ) ) {
qDebug() << "FTCreateMapping says: FileMapping Created again:" << hFTMemMap;
pMemData = (FTMemMap *) MapViewOfFile(hFTMemMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(TFreeTrackData) + sizeof(hFTMemMap) + 100);
if (pMemData != NULL) {
pMemData->handle = handle; // The game uses the handle, to send a message that the Program-Name was set!
}
hFTMutex = CreateMutexA(NULL, false, FREETRACK_MUTEX);
}
else {
QMessageBox::information(0, "FaceTrackNoIR error", QString("FTServer Error! \n"));
return false;
}
result = false;
return result;
}
//
// Destory the FileMapping to the shared memory
//
void FTServer::FTDestroyMapping()
{
if ( pMemData != NULL ) {
UnmapViewOfFile ( pMemData );
}
CloseHandle( hFTMutex );
CloseHandle( hFTMemMap );
hFTMemMap = 0;
}
//
// Get the program-name from the client (Game!).
//
QString FTServer::FTGetProgramName() {
QString *str;
str = new QString(pMemData->ProgramName);
return *str;
}
//
// Check if the Client DLL exists and load it (to test it), if so.
// Returns 'true' if all seems OK.
//
bool FTServer::FTCheckClientDLL()
{
QSettings settings("Freetrack", "FreetrackClient"); // Registry settings (in HK_USER)
QString aLocation; // Location of Client DLL
QString aFileName; // File Path and Name
importProvider provider;
char *pProvider;
qDebug() << "FTCheckClientDLL says: Starting Function";
try {
//
// Load the FreeTrackClient.dll from the current path of FaceTrackNoIR, because there is no
// guarantee FreeTrack is also installed.
//
// Write this path in the registry (under FreeTrack/FreeTrackClient, for the game(s).
//
aLocation = QCoreApplication::applicationDirPath() + "/";
qDebug() << "FTCheckClientDLL says: Location of DLL =" << aLocation;
//
// Append a '/' to the Path and then the name of the dll.
//
aFileName = aLocation;
aFileName.append(FT_CLIENT_FILENAME);
qDebug() << "FTCheckClientDLL says: Full path of DLL =" << aFileName;
if ( QFile::exists( aFileName ) ) {
qDebug() << "FTCheckClientDLL says: DLL exists!";
//
// Write the path to the key in the Registry, so the game(s) can find it too...
//
settings.setValue( "Path" , aLocation );
//
// Load the DLL and map to the functions in it.
//
FTClientLib.setFileName(aFileName);
FTClientLib.load();
provider = (importProvider) FTClientLib.resolve("FTProvider");
if (provider) {
pProvider = provider();
qDebug() << "FTCheckClientDLL says: Provider =" << pProvider;
}
}
else {
QMessageBox::information(0, "FaceTrackNoIR error", QString("Necessary file (FreeTrackClient.dll) was NOT found!\n"));
return false;
}
} catch(...) {
settings.~QSettings();
}
return true;
}
//END
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