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/********************************************************************************
* FTServer FTServer is the Class, that communicates headpose-data *
* to games, using the FreeTrackClient.dll. *
* It was (very) loosely translated from FTServer.pas. *
* which was created by the FreeTrack-team. *
* *
* Copyright (C) 2010 Wim Vriend (Developing) *
* Ron Hendriks (Testing and Research) *
* *
* Homepage <http://www.free-track.net> *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the *
* Free Software Foundation; either version 3 of the License, or (at your *
* option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, see <http://www.gnu.org/licenses/>. *
* *
* We would like to extend our grattitude to the creators of SweetSpotter, *
* which has become the basis of this program: "Great work guys!" *
********************************************************************************/
#pragma once
#ifndef INCLUDED_FTSERVER_H
#define INCLUDED_FTSERVER_H
//#include "Windows.h"
#include "FTTypes.h"
#include <QString>
#include <QMessageBox>
#include <QSettings>
#include <QFile>
#include <QApplication>
#include <QDebug>
#include <QThread>
#include <QMutex>
#include <QLibrary>
#include <QUdpSocket>
typedef char *(WINAPI *importProvider)(void);
typedef bool (WINAPI *importGetData)(TFreeTrackData * data);
typedef HANDLE (WINAPI *importGetMapHandle)(void);
using namespace std;
class FTServer : public QThread {
Q_OBJECT
public:
// public member methods
FTServer();
~FTServer();
bool FTCreateMapping(HANDLE handle);
void FTDestroyMapping();
bool FTCheckClientDLL();
QString FTGetProgramName();
// protected member methods
protected:
void run();
private:
// Handles to neatly terminate thread...
HANDLE m_StopThread;
HANDLE m_WaitThread;
HANDLE hFTMemMap;
FTMemMap *pMemData;
HANDLE hFTMutex;
/** member varables for saving the head pose **/
float headPosX;
float headPosY;
float headPosZ;
float headRotX;
float headRotY;
float headRotZ;
bool confid;
// Settings for calculating the Virtual Pose
float virtPosX;
float virtPosY;
float virtPosZ;
float virtRotX;
float virtRotY;
float virtRotZ;
// Private properties
QString ProgramName;
QLibrary FTClientLib;
public:
void setHeadPosX(float x) { headPosX = x; }
void setHeadPosY(float y) { headPosY = y; }
void setHeadPosZ(float z) { headPosZ = z; }
void setHeadRotX(float x) { headRotX = x; }
void setHeadRotY(float y) { headRotY = y; }
void setHeadRotZ(float z) { headRotZ = z; }
void setVirtRotX(float rot) { virtRotX = rot; }
void setVirtRotY(float rot) { virtRotY = rot; }
void setVirtRotZ(float rot) { virtRotZ = rot; }
void setVirtPosX(float pos) { virtPosX = pos; }
void setVirtPosY(float pos) { virtPosY = pos; }
void setVirtPosZ(float pos) { virtPosZ = pos; }
};
#endif//INCLUDED_FTSERVER_H
//END
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