summaryrefslogtreecommitdiffhomepage
path: root/FaceTrackNoIR/tracker.cpp
blob: bc7b45f88d6fb69a83646763faf07b14590f0556 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
/********************************************************************************
* FaceTrackNoIR		This program is a private project of the some enthusiastic	*
*					gamers from Holland, who don't like to pay much for			*
*					head-tracking.												*
*																				*
* Copyright (C) 2010	Wim Vriend (Developing)									*
*						Ron Hendriks (Researching and Testing)					*
*																				*
* Homepage																		*
*																				*
* This program is free software; you can redistribute it and/or modify it		*
* under the terms of the GNU General Public License as published by the			*
* Free Software Foundation; either version 3 of the License, or (at your		*
* option) any later version.													*
*																				*
* This program is distributed in the hope that it will be useful, but			*
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY	*
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for	*
* more details.																	*
*																				*
* You should have received a copy of the GNU General Public License along		*
* with this program; if not, see <http://www.gnu.org/licenses/>.				*
*********************************************************************************/
/*
	Modifications (last one on top):
		20110109 - WVR: Added setZero option to define behaviour after STOP tracking via shortkey.
		20110104 - WVR: Removed a few nasty bugs (it was impossible to stop tracker without crash).
		20101224 - WVR: Removed the QThread inheritance of the Base Class for the protocol-servers.
						Again, this drastically simplifies the code in the protocols.
		20101217 - WVR: Created Base Class for the protocol-servers. This drastically simplifies
						the code needed here.
		20101024 - WVR: Added shortkey to disable/enable one or more axis during tracking.
		20101021 - WVR: Added FSUIPC server for FS2004.
		20101011 - WVR: Added SimConnect server.
		20101007 - WVR: Created 6DOF-curves and drastically changed the tracker for that.
						Also eliminated a 'glitch' in the process.
		20100607 - WVR: Re-installed Rotation Neutral Zone and improved reaction
						after 'start/stop'. MessageBeep when confidence is back...
		20100604 - WVR: Created structure for DOF-data and changed timing of
						ReceiveHeadPose end run().
		20100602 - WVR: Implemented EWMA-filtering, according to the example of
						Melchior Franz. Works like a charm...
		20100601 - WVR: Added DirectInput keyboard-handling. '=' used for center,
						'BACK' for start (+center)/stop.
		20100517 - WVR: Added upstream command(s) from FlightGear
		20100523 - WVR: Checkboxes to invert 6DOF's was implemented. Multiply by
						1 or (-1).
*/
#include "tracker.h"
#include "FaceTrackNoIR.h"

//
// Definitions for testing purposes
//
#define USE_HEADPOSE_CALLBACK
//#define USE_DEBUG_CLIENT

using namespace sm::faceapi;
using namespace sm::faceapi::qt;

// Flags
bool Tracker::confid = false;
bool Tracker::set_initial = false;
bool Tracker::do_tracking = true;
bool Tracker::do_center = false;
bool Tracker::do_inhibit = false;
bool Tracker::useFilter = false;
bool Tracker::setZero = true;
HANDLE Tracker::hTrackMutex = 0;

long Tracker::prevHeadPoseTime = 0;
THeadPoseDOF Tracker::Pitch;							// One structure for each of 6DOF's
THeadPoseDOF Tracker::Yaw;
THeadPoseDOF Tracker::Roll;
THeadPoseDOF Tracker::X;
THeadPoseDOF Tracker::Y;
THeadPoseDOF Tracker::Z;

TShortKey Tracker::CenterKey;							// ShortKey to Center headposition
TShortKey Tracker::StartStopKey;						// ShortKey to Start/stop tracking
TShortKey Tracker::InhibitKey;							// ShortKey to inhibit axis while tracking

ITrackerPtr Tracker::pTracker;							// Pointer to Tracker instance (in DLL)
IFilterPtr Tracker::pFilter;							// Pointer to Filter instance (in DLL)


/** constructor **/
Tracker::Tracker( int clientID, int facetrackerID ) {
importGetTracker getIT;
QLibrary *trackerLib;
importGetFilter getFilter;
QLibrary *filterLib;


	// Remember the selected client, from the ListBox
	// If the Tracker runs, this can NOT be changed...
	selectedClient = (FTNoIR_Client) clientID;
	selectedTracker = (FTNoIR_Face_Tracker) facetrackerID;

	// Create events
	m_StopThread = CreateEvent(0, TRUE, FALSE, 0);
	m_WaitThread = CreateEvent(0, TRUE, FALSE, 0);

	Tracker::hTrackMutex = CreateMutexA(NULL, false, "HeadPose_mutex");

	switch (selectedTracker) {
		case FT_SM_FACEAPI:
			try {
				// Initialize the faceAPI Qt library
				sm::faceapi::qt::initialize();
				smLoggingSetFileOutputEnable( false );

				// Initialize the API
				faceapi_scope = new APIScope;

				// Create head-tracking engine v2 using first detected webcam
				CameraInfo::registerType(SM_API_CAMERA_TYPE_WDM);
				_engine = QSharedPointer<HeadTrackerV2>(new HeadTrackerV2());	

				// starts the faceapi engine
				_engine->start();
			} 
			catch (sm::faceapi::Error &e)
			{
				/* ERROR with camera */
				QMessageBox::warning(0,"faceAPI Error",e.what(),QMessageBox::Ok,QMessageBox::NoButton);
			}
			break;

		case FT_FTNOIR:
			trackerLib = new QLibrary("FTNoIR_Tracker_UDP.dll");
			
			getIT = (importGetTracker) trackerLib->resolve("GetTracker");
			
			if (getIT) {
				ITrackerPtr ptrXyz(getIT());
				if (ptrXyz)
				{
					pTracker = ptrXyz;
					qDebug() << "Tracker::setup Function Resolved!";
				}
			}
			else {
				QMessageBox::warning(0,"FaceTrackNoIR Error", "DLL not loaded",QMessageBox::Ok,QMessageBox::NoButton);
			}
			break;

		default:
			break;
	}


	//
	// Initialize all server-handles. Only start the server, that was selected in the GUI.
	//
	switch (selectedClient) {
		case FREE_TRACK:
			server_Game = QSharedPointer<FTServer>(new FTServer ( ));				// Create Free-track protocol-server
			break;

		case FLIGHTGEAR:
			server_Game = QSharedPointer<FGServer>(new FGServer ( this ));			// Create FlightGear protocol-server
			break;

		case FTNOIR:
			break;

		case PPJOY:
			server_Game = QSharedPointer<PPJoyServer>(new PPJoyServer ( this ));	// Create PPJoy protocol-server
			break;

		case TRACKIR:
			server_Game = QSharedPointer<FTIRServer>(new FTIRServer ( ));			// Create Fake-TIR protocol-server
			break;

		case SIMCONNECT:
			server_Game = QSharedPointer<SCServer>(new SCServer ( ));				// Create SimConnect protocol-server
			break;

		case FSUIPC:
			server_Game = QSharedPointer<FSUIPCServer>(new FSUIPCServer ( ));		// Create FSUIPC protocol-server
			break;

		default:
			// should never be reached
		break;
	}

#	ifdef USE_DEBUG_CLIENT
	debug_Client = QSharedPointer<ExcelServer>(new ExcelServer ( this ));		// Create Excel protocol-server
#   endif

	//
	// Load the DLL with the filter-logic and retrieve a pointer to the Filter-class.
	//
	filterLib = new QLibrary("FTNoIR_Filter_EWMA2.dll");
	
	getFilter = (importGetFilter) filterLib->resolve("GetFilter");
	if (getFilter) {
		IFilterPtr ptrXyz(getFilter());
		if (ptrXyz)
		{
			pFilter = ptrXyz;
			qDebug() << "Filter::setup Function Resolved!";
		}
	}
	else {
		QMessageBox::warning(0,"FaceTrackNoIR Error", "Filter-DLL not loaded",QMessageBox::Ok,QMessageBox::NoButton);
		return;
	}

	// Load the settings from the INI-file
	loadSettings();
}

/** destructor empty **/
Tracker::~Tracker() {

	// Trigger thread to stop
	::SetEvent(m_StopThread);

	// Wait until thread finished
	if (isRunning()) {
		::WaitForSingleObject(m_WaitThread, INFINITE);
	}

	// Close handles
	::CloseHandle(m_StopThread);
	::CloseHandle(m_WaitThread);

	if (Tracker::hTrackMutex != 0) {
		::CloseHandle( Tracker::hTrackMutex );
	}

	if (selectedTracker == FT_SM_FACEAPI) {
		_engine->stop();
		smAPIQuit();
	}

	// Stop the started server(s)
	if (server_Game) {
		server_Game->deleteLater();
	}

#       ifdef USE_DEBUG_CLIENT
	debug_Client->deleteLater();		// Delete Excel protocol-server
#       endif
	
	qDebug() << "Tracker::~Tracker Finished...";

}

/** setting up the tracker engine **/
void Tracker::setup(QWidget *head, FaceTrackNoIR *parent) {
	bool DLL_Ok;

	// retrieve pointers to the User Interface and the main Application
	headPoseWidget = head;
	mainApp = parent;

	if (selectedTracker == FT_SM_FACEAPI) {
		//registers the faceapi callback for receiving headpose data **/
#       ifdef USE_HEADPOSE_CALLBACK
		registerHeadPoseCallback();
#       endif

		// some parameteres [optional]
		smHTSetHeadPosePredictionEnabled( _engine->handle(), false);
		smHTSetLipTrackingEnabled( _engine->handle(), false);
		smLoggingSetFileOutputEnable( false );
	}

	if (selectedTracker == FT_FTNOIR) {
		pTracker->StartTracker();
	}

	// set up the line edits for calling
	headXLine = headPoseWidget->findChild<QLineEdit *>("headXLine");
	headYLine = headPoseWidget->findChild<QLineEdit *>("headYLine");
	headZLine = headPoseWidget->findChild<QLineEdit *>("headZLine");

	headRotXLine = headPoseWidget->findChild<QLineEdit *>("headRotXLine");
	headRotYLine = headPoseWidget->findChild<QLineEdit *>("headRotYLine");
	headRotZLine = headPoseWidget->findChild<QLineEdit *>("headRotZLine");

	//
	// Check if the Protocol-server files were installed OK.
	// Some servers also create a memory-mapping, for Inter Process Communication.
	// The handle of the MainWindow is sent to 'The Game', so it can send a message back.
	//
	if (server_Game) {

		DLL_Ok = server_Game->checkServerInstallationOK( mainApp->winId() );
		if (!DLL_Ok) {
			QMessageBox::information(mainApp, "FaceTrackNoIR error", "Protocol is not (correctly) installed!");
		}

	}

#       ifdef USE_DEBUG_CLIENT
	DLL_Ok = debug_Client->checkServerInstallationOK( mainApp->winId() );		// Check installation
	if (!DLL_Ok) {
		QMessageBox::information(mainApp, "FaceTrackNoIR error", "Excel Protocol is not (correctly) installed!");
	}
#       endif

}

/** QThread run method @override **/
void Tracker::run() {
	/** Direct Input variables **/
	LPDIRECTINPUT8 din;								// the pointer to our DirectInput interface
	LPDIRECTINPUTDEVICE8 dinkeyboard;				// the pointer to the keyboard device
	BYTE keystate[256];								// the storage for the key-information
	HRESULT retAcquire;
	bool lastCenterKey = false;						// Remember state, to detect rising edge
	bool lastStartStopKey = false;
	bool lastInhibitKey = false;

	float rawrotX, rawrotY, rawrotZ;				// Locals...
	float rawposX, rawposY, rawposZ;
	//float new_camera_position.pitch, new_camera_position.yaw, new_camera_position.roll;							// Locals...
	//float new_camera_position.x, new_camera_position.y, new_camera_position.z;

	SYSTEMTIME now;
	long newHeadPoseTime;
	float dT;

	THeadPoseData current_camera_position;			// Used for filtering
	THeadPoseData target_camera_position;
	THeadPoseData new_camera_position;

#       ifndef USE_HEADPOSE_CALLBACK
	smEngineHeadPoseData head_pose;					// headpose from faceAPI
	smEngineHeadPoseData temp_head_pose;			// headpose from faceAPI
#       endif

	//
	// Test some Filter-stuff
	//
	if (pFilter) {
		QString filterName;
		pFilter->getFilterFullName(&filterName);
		qDebug() << "Tracker::run() FilterName = " << filterName;
	}

	//
	// Setup the DirectInput for keyboard strokes
	//
    // create the DirectInput interface
    if (DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, 
						   (void**)&din, NULL) != DI_OK) {    // COM stuff, so we'll set it to NULL
		   qDebug() << "Tracker::setup DirectInput8 Creation failed!" << GetLastError();
	}

    // create the keyboard device
	if (din->CreateDevice(GUID_SysKeyboard, &dinkeyboard, NULL) != DI_OK) {
		   qDebug() << "Tracker::setup CreateDevice function failed!" << GetLastError();
	}

    // set the data format to keyboard format
	if (dinkeyboard->SetDataFormat(&c_dfDIKeyboard) != DI_OK) {
		   qDebug() << "Tracker::setup SetDataFormat function failed!" << GetLastError();
	}

    // set the control you will have over the keyboard
	if (dinkeyboard->SetCooperativeLevel(mainApp->winId(), DISCL_NONEXCLUSIVE | DISCL_BACKGROUND) != DI_OK) {
		   qDebug() << "Tracker::setup SetCooperativeLevel function failed!" << GetLastError();
	}

	forever
	{

	    // Check event for stop thread
		if(::WaitForSingleObject(m_StopThread, 0) == WAIT_OBJECT_0)
		{
			dinkeyboard->Unacquire();			// Unacquire keyboard
			din->Release();						// Release DirectInput

			// Set event
			::SetEvent(m_WaitThread);
		   qDebug() << "Tracker::run terminated run()";
			return;
		}

		//
		// Check the keyboard
		//
		// get access if we don't have it already
		retAcquire = dinkeyboard->Acquire();
		if ( (retAcquire != DI_OK) && (retAcquire != S_FALSE) ) {
		   qDebug() << "Tracker::run Acquire function failed!" << GetLastError();
		}
		else {
			// get the input data
		   if (dinkeyboard->GetDeviceState(256, (LPVOID)keystate) != DI_OK) {
			   qDebug() << "Tracker::run GetDeviceState function failed!" << GetLastError();
		   }
		   else {
				//
				// Check the state of the Start/Stop key
				//
				if ( isShortKeyPressed( &StartStopKey, &keystate[0] ) && (!lastStartStopKey) ) {
					Tracker::do_tracking = !Tracker::do_tracking;

					//
					// To start tracking again and to be at '0', execute Center command too
					//
					if (Tracker::do_tracking) {
						Tracker::do_center = true;

						Tracker::set_initial = false;
						Tracker::confid = false;

						Pitch.rawList.clear();
						Pitch.prevPos = 0.0f;
						Yaw.rawList.clear();
						Yaw.prevPos = 0.0f;
						Roll.rawList.clear();
						Roll.prevPos = 0.0f;
						X.rawList.clear();
						X.prevPos = 0.0f;
						Y.rawList.clear();
						Y.prevPos = 0.0f;
						Z.rawList.clear();
						Z.prevPos = 0.0f;

						current_camera_position.x = 0.0f;
						current_camera_position.y = 0.0f;
						current_camera_position.z = 0.0f;
						current_camera_position.yaw = 0.0f;
						current_camera_position.pitch = 0.0f;
						current_camera_position.roll = 0.0f;

						_engine->start();
					}
					else {
						_engine->stop();
					}
					qDebug() << "Tracker::run() says StartStop pressed, do_tracking =" << Tracker::do_tracking;
				}
				lastStartStopKey = isShortKeyPressed( &StartStopKey, &keystate[0] );		// Remember

				//
				// Check the state of the Center key
				//
				if ( isShortKeyPressed( &CenterKey, &keystate[0] ) && (!lastCenterKey) ) {
					Tracker::do_center = true;
					qDebug() << "Tracker::run() says Center pressed";
				}
				lastCenterKey = isShortKeyPressed( &CenterKey, &keystate[0] );				// Remember

				//
				// Check the state of the Inhibit key
				//
				if ( isShortKeyPressed( &InhibitKey, &keystate[0] ) && (!lastInhibitKey) ) {
					Tracker::do_inhibit = !Tracker::do_inhibit;
					qDebug() << "Tracker::run() says Inhibit pressed";
					//
					// Execute Center command too, when inhibition ends.
					//
					if (!Tracker::do_inhibit) {
						Tracker::do_center = true;
					}
				}
				lastInhibitKey = isShortKeyPressed( &InhibitKey, &keystate[0] );		// Remember

		   }
		}

		if (WaitForSingleObject(Tracker::hTrackMutex, 100) == WAIT_OBJECT_0) {

#       ifndef USE_HEADPOSE_CALLBACK
            smReturnCode smret = smHTCurrentHeadPose(_engine->handle(), &temp_head_pose);
			memcpy(&head_pose, &temp_head_pose, sizeof(smEngineHeadPoseData));

			if ( head_pose.confidence > 0 ) {

				Tracker::confid = true;

				// Write the Raw headpose-data and add it to the RawList, for processing...
				addHeadPose( head_pose );
			} else {
				Tracker::confid = false;
			}
#       endif

			if (selectedTracker == FT_FTNOIR) {
				THeadPoseData newpose;
				pTracker->GiveHeadPoseData(&newpose);
				addHeadPose(newpose);
				Tracker::confid = true;
			}

			//
			// Get the System-time and substract the time from the previous call.
			// dT will be used for the EWMA-filter.
			//
			GetSystemTime ( &now );
			newHeadPoseTime = (((now.wHour * 3600) + (now.wMinute * 60) + now.wSecond) * 1000) + now.wMilliseconds;
			dT = (newHeadPoseTime - Tracker::prevHeadPoseTime) / 1000.0f;

			// Remember time for next call
			Tracker::prevHeadPoseTime = newHeadPoseTime;

			//if the confidence is good enough the headpose will be updated **/
			if (Tracker::confid) {

				//
				// Most games need an offset to the initial position and NOT the
				// absolute distance to the camera: so remember the initial distance
				// to substract that later...
				//
				if(Tracker::set_initial == false) {
					Tracker::Pitch.initial_headPos = Tracker::Pitch.headPos;
					Tracker::Yaw.initial_headPos = Tracker::Yaw.headPos;
					Tracker::Roll.initial_headPos = Tracker::Roll.headPos;
					Tracker::X.initial_headPos = Tracker::X.headPos;
					Tracker::Y.initial_headPos = Tracker::Y.headPos;
					Tracker::Z.initial_headPos = Tracker::Z.headPos;
					MessageBeep (MB_ICONASTERISK);
					Tracker::set_initial = true;
				}

				rawrotX = Tracker::Pitch.headPos- Tracker::Pitch.initial_headPos;	// degrees
				rawrotY = Tracker::Yaw.headPos- Tracker::Yaw.initial_headPos;
				rawrotZ = Tracker::Roll.headPos - Tracker::Roll.initial_headPos;
				rawposX = Tracker::X.headPos - Tracker::X.initial_headPos;										// centimeters
				rawposY = Tracker::Y.headPos - Tracker::Y.initial_headPos;
				rawposZ = Tracker::Z.headPos - Tracker::Z.initial_headPos;

				headRotXLine->setText(QString("%1").arg( rawrotX, 0, 'f', 1));		// show degrees
				headRotYLine->setText(QString("%1").arg( rawrotY, 0, 'f', 1));
				headRotZLine->setText(QString("%1").arg( rawrotZ, 0, 'f', 1));

				headXLine->setText(QString("%1").arg( rawposX, 0, 'f', 1));			// show centimeters
				headYLine->setText(QString("%1").arg( rawposY, 0, 'f', 1));
				headZLine->setText(QString("%1").arg( rawposZ, 0, 'f', 1));

			}

			//
			// If Center is pressed, copy the current values to the offsets.
			//
			if (Tracker::do_center && Tracker::set_initial) {
				Pitch.offset_headPos = getSmoothFromList( &Pitch.rawList )- Tracker::Pitch.initial_headPos;
				Yaw.offset_headPos = getSmoothFromList( &Yaw.rawList ) - Tracker::Yaw.initial_headPos;
				Roll.offset_headPos = getSmoothFromList( &Roll.rawList ) - Tracker::Roll.initial_headPos;
				X.offset_headPos = getSmoothFromList( &X.rawList ) - Tracker::X.initial_headPos;
				Y.offset_headPos = getSmoothFromList( &Y.rawList ) - Tracker::Y.initial_headPos;
				Z.offset_headPos = getSmoothFromList( &Z.rawList ) - Tracker::Z.initial_headPos;

				Tracker::do_center = false;
			}

			if (Tracker::do_tracking && Tracker::confid) {

				// Pitch
				target_camera_position.x = X.headPos - X.offset_headPos - X.initial_headPos;
				target_camera_position.y = Y.headPos - Y.offset_headPos - Y.initial_headPos;
				target_camera_position.z = Z.headPos - Z.offset_headPos - Z.initial_headPos;
				target_camera_position.pitch = Pitch.headPos - Pitch.offset_headPos - Pitch.initial_headPos;
				target_camera_position.yaw   = Yaw.headPos - Yaw.offset_headPos - Yaw.initial_headPos;
				target_camera_position.roll  = Roll.headPos - Roll.offset_headPos - Roll.initial_headPos;

				if (Tracker::useFilter && pFilter) {
					pFilter->FilterHeadPoseData(&current_camera_position, &target_camera_position, &new_camera_position);
				}
				else {
					new_camera_position.x = getSmoothFromList( &X.rawList ) - X.offset_headPos - X.initial_headPos;
					new_camera_position.y = getSmoothFromList( &Y.rawList ) - Y.offset_headPos - Y.initial_headPos;
					new_camera_position.z = getSmoothFromList( &Z.rawList ) - Z.offset_headPos - Z.initial_headPos;
					new_camera_position.pitch = getSmoothFromList( &Pitch.rawList ) - Pitch.offset_headPos - Pitch.initial_headPos;
					new_camera_position.yaw = getSmoothFromList( &Yaw.rawList ) - Yaw.offset_headPos - Yaw.initial_headPos;
					new_camera_position.roll = getSmoothFromList( &Roll.rawList ) - Roll.offset_headPos - Roll.initial_headPos;
				}
				new_camera_position.x = X.invert * getOutputFromCurve(&X.curve, new_camera_position.x, X.NeutralZone, X.MaxInput);
				new_camera_position.y = Y.invert * getOutputFromCurve(&Y.curve, new_camera_position.y, Y.NeutralZone, Y.MaxInput);
				new_camera_position.z = Z.invert * getOutputFromCurve(&Z.curve, new_camera_position.z, Z.NeutralZone, Z.MaxInput);
				new_camera_position.pitch = Pitch.invert * getOutputFromCurve(&Pitch.curve, new_camera_position.pitch, Pitch.NeutralZone, Pitch.MaxInput);
				new_camera_position.yaw = Yaw.invert * getOutputFromCurve(&Yaw.curve, new_camera_position.yaw, Yaw.NeutralZone, Yaw.MaxInput);
				new_camera_position.roll = Roll.invert * getOutputFromCurve(&Roll.curve, new_camera_position.roll, Roll.NeutralZone, Roll.MaxInput);

				//
				// Reset value for the selected axis, if inhibition is active
				//
				if (Tracker::do_inhibit) {
					if (InhibitKey.doPitch) new_camera_position.pitch = 0.0f;
					if (InhibitKey.doYaw) new_camera_position.yaw = 0.0f;
					if (InhibitKey.doRoll) new_camera_position.roll = 0.0f;
					if (InhibitKey.doX) new_camera_position.x = 0.0f;
					if (InhibitKey.doY) new_camera_position.y = 0.0f;
					if (InhibitKey.doZ) new_camera_position.z = 0.0f;
				}

				//
				// Send the Virtual Pose to selected Protocol-Server
				//
				// Free-track
				if (selectedClient == FREE_TRACK) {
					server_Game->setHeadRotX( new_camera_position.pitch );					// degrees
					server_Game->setHeadRotY( new_camera_position.yaw );
					server_Game->setHeadRotZ( new_camera_position.roll );

					server_Game->setHeadPosX( new_camera_position.x );					// centimeters
					server_Game->setHeadPosY( new_camera_position.y );
					server_Game->setHeadPosZ( new_camera_position.z );
				}

				// All Protocol server(s)
				if (server_Game) {
					server_Game->setVirtRotX ( new_camera_position.pitch );				// degrees
					server_Game->setVirtRotY ( new_camera_position.yaw );
					server_Game->setVirtRotZ ( new_camera_position.roll );
					server_Game->setVirtPosX ( new_camera_position.x );				// centimeters
					server_Game->setVirtPosY ( new_camera_position.y );
					server_Game->setVirtPosZ ( new_camera_position.z );
				}

#       ifdef USE_DEBUG_CLIENT
				debug_Client->setHeadRotX( Tracker::Pitch.headPos );	// degrees
				debug_Client->setHeadRotY( Tracker::Yaw.headPos );
				debug_Client->setHeadRotZ( Tracker::Roll.headPos );

				debug_Client->setHeadPosX( Tracker::X.headPos );		// centimeters
				debug_Client->setHeadPosY( Tracker::Y.headPos );
				debug_Client->setHeadPosZ( Tracker::Z.headPos );

				debug_Client->setVirtRotX ( new_camera_position.pitch );				// degrees
				debug_Client->setVirtRotY ( new_camera_position.yaw );
				debug_Client->setVirtRotZ ( new_camera_position.roll );
				debug_Client->setVirtPosX ( new_camera_position.x );				// centimeters
				debug_Client->setVirtPosY ( new_camera_position.y );
				debug_Client->setVirtPosZ ( new_camera_position.z );
#       endif


			}
			else {
				//
				// Go to initial position
				//
				if (server_Game && setZero) {
					server_Game->setVirtRotX ( 0.0f );
					server_Game->setVirtRotY ( 0.0f );
					server_Game->setVirtRotZ ( 0.0f );
					server_Game->setVirtPosX ( 0.0f );
					server_Game->setVirtPosY ( 0.0f );
					server_Game->setVirtPosZ ( 0.0f );
				}
			}
		}

#       ifdef USE_DEBUG_CLIENT
		debug_Client->confidence = Tracker::Pitch.confidence;
		debug_Client->newSample = Tracker::Pitch.newSample;
		debug_Client->smoothvalue = getSmoothFromList( &Pitch.rawList );
		debug_Client->prev_value = Tracker::Pitch.prevPos;
		debug_Client->dT = dT;
		debug_Client->sendHeadposeToGame();									// Log to Excel
		Tracker::Pitch.newSample = false;
#       endif

		ReleaseMutex(Tracker::hTrackMutex);
		server_Game->sendHeadposeToGame();

		//for lower cpu load 
		usleep(10000);
		yieldCurrentThread(); 
	}
}

/** registers the faceapi headpose callback function **/
void Tracker::registerHeadPoseCallback() {
	Q_ASSERT(_engine_handle);
	smReturnCode error = smHTRegisterHeadPoseCallback( _engine->handle(), 0, receiveHeadPose);
	//showErrorBox(0, "Register HeadPose Callback", error);
}

/** Callback function for head-pose - only static methods could be called **/
void Tracker::receiveHeadPose(void *,smEngineHeadPoseData head_pose, smCameraVideoFrame video_frame)
{
	//
	// Perform actions, when valid data is received from faceAPI.
	//
	if (( head_pose.confidence > 0 ) && (WaitForSingleObject(Tracker::hTrackMutex, 100) == WAIT_OBJECT_0) ) {

		Tracker::confid = true;

		// Write the Raw headpose-data and add it to the RawList, for processing...
		addHeadPose( head_pose );
	} else {
		Tracker::confid = false;
	}

	ReleaseMutex(Tracker::hTrackMutex);

	// for lower cpu load
	msleep(10);
	yieldCurrentThread(); 
}

/** Add the headpose-data to the Lists **/
void Tracker::addHeadPose( smEngineHeadPoseData head_pose )
{
		// Pitch
		Tracker::Pitch.headPos = head_pose.head_rot.x_rads * 57.295781f;			// degrees
		addRaw2List ( &Pitch.rawList, Pitch.maxItems, Tracker::Pitch.headPos );
		Tracker::Pitch.confidence = head_pose.confidence;							// Just this one ...
		Tracker::Pitch.newSample = true;

		// Yaw
		Tracker::Yaw.headPos = head_pose.head_rot.y_rads * 57.295781f;				// degrees
		addRaw2List ( &Yaw.rawList, Yaw.maxItems, Tracker::Yaw.headPos );

		// Roll
		Tracker::Roll.headPos = head_pose.head_rot.z_rads * 57.295781f;				// degrees
		addRaw2List ( &Roll.rawList, Roll.maxItems, Tracker::Roll.headPos );

		// X-position
		Tracker::X.headPos = head_pose.head_pos.x * 100.0f;							// centimeters
		addRaw2List ( &X.rawList, X.maxItems, Tracker::X.headPos );

		// Y-position
		Tracker::Y.headPos = head_pose.head_pos.y * 100.0f;							// centimeters
		addRaw2List ( &Y.rawList, Y.maxItems, Tracker::Y.headPos );

		// Z-position (distance to camera, absolute!)
		Tracker::Z.headPos = head_pose.head_pos.z * 100.0f;							// centimeters
		addRaw2List ( &Z.rawList, Z.maxItems, Tracker::Z.headPos );
}

/** Add the headpose-data to the Lists **/
void Tracker::addHeadPose( THeadPoseData head_pose )
{
		// Pitch
		Tracker::Pitch.headPos = head_pose.pitch;									// degrees
		addRaw2List ( &Pitch.rawList, Pitch.maxItems, Tracker::Pitch.headPos );
//		Tracker::Pitch.confidence = head_pose.confidence;							// Just this one ...
		Tracker::Pitch.newSample = true;

		// Yaw
		Tracker::Yaw.headPos = head_pose.yaw;										// degrees
		addRaw2List ( &Yaw.rawList, Yaw.maxItems, Tracker::Yaw.headPos );

		// Roll
		Tracker::Roll.headPos = head_pose.roll;										// degrees
		addRaw2List ( &Roll.rawList, Roll.maxItems, Tracker::Roll.headPos );

		// X-position
		Tracker::X.headPos = head_pose.x;											// centimeters
		addRaw2List ( &X.rawList, X.maxItems, Tracker::X.headPos );

		// Y-position
		Tracker::Y.headPos = head_pose.y;											// centimeters
		addRaw2List ( &Y.rawList, Y.maxItems, Tracker::Y.headPos );

		// Z-position (distance to camera, absolute!)
		Tracker::Z.headPos = head_pose.z;											// centimeters
		addRaw2List ( &Z.rawList, Z.maxItems, Tracker::Z.headPos );
}

//
// Get the ProgramName from the Game and return it.
//
QString Tracker::getGameProgramName() {
QString str;

	str = server_Game->GetProgramName();
	return str;	
}

//
// Handle the command, send upstream by the game.
// Valid values are:
//		1	= reset Headpose
//
bool Tracker::handleGameCommand ( int command ) {

	qDebug() << "handleGameCommand says: Command =" << command;

	switch ( command ) {
		case 1:										// reset headtracker
			Tracker::do_center = true;
			break;
		default:
			break;
	}
	return false;
}

//
// Add the new Raw value to the QList.
// Remove the last item(s), depending on the set maximum list-items.
//
void Tracker::addRaw2List ( QList<float> *rawList, float maxIndex, float raw ) {
	//
	// Remove old values from the end of the QList.
	// If the setting for MaxItems was lowered, the QList is shortened here...
	//
	while (rawList->size() >= maxIndex) {
		rawList->removeLast();
	}
	
	//
	// Insert the newest at the beginning.
	//
	rawList->prepend ( raw );
}

//
// Set the filter-value from the GUI.
//
void Tracker::setMinSmooth ( int x ) {
	if (Tracker::pFilter) {
		Tracker::pFilter->setParameterValue(0, x);
		qDebug() << "Tracker::setMinSmooth Min Smooting frames set to: " << x;
	}
}

//
// Set the filter-value from the GUI.
//
void Tracker::setMaxSmooth ( int x ) {
	if (Tracker::pFilter) {
		Tracker::pFilter->setParameterValue(1, x);
		qDebug() << "Tracker::setMaxSmooth Max Smooting frames set to: " << x;
	}
}

//
// Set the filter-value from the GUI.
//
void Tracker::setPowCurve( int x ) {
	if (Tracker::pFilter) {
		Tracker::pFilter->setParameterValue(2, x);
		qDebug() << "Tracker::setPowCurve Pow Curve set to: " << x;
	}
}

//
// Get the Smoothed value from the QList.
//
float Tracker::getSmoothFromList ( QList<float> *rawList ) {
float sum = 0;

	if (rawList->isEmpty()) return 0.0f;

	//
	// Add the Raw values and divide.
	//
	for ( int i = 0; i < rawList->size(); i++) {
		sum += rawList->at(i);
	}
	return sum / rawList->size();
}

//
// Correct the Raw value, with the Neutral Zone supplied
//
float Tracker::getCorrectedNewRaw ( float NewRaw, float rotNeutral ) {

	//
	// Return 0, if NewRaw is within the Neutral Zone
	//
	if ( fabs( NewRaw ) < rotNeutral ) {
		return 0.0f;
	}

	//
	// NewRaw is outside the zone.
	// Substract rotNeutral from the NewRaw
	//
	if ( NewRaw > 0.0f ) {
		return (NewRaw - rotNeutral);
	}
	else {
		return (NewRaw + rotNeutral);				// Makes sense?
	}

}

//
// Implementation of an Exponentially Weighted Moving Average, used to serve as a low-pass filter.
// The code was adopted from Melchior Franz, who created it for FlightGear (aircraft.nas).
//
// The function takes the new value, the delta-time (sec) and a weighing coefficient (>0 and <1)
// All previous values are taken into account, the weight of this is determined by 'coeff'.
//
float Tracker::lowPassFilter ( float newvalue, float *oldvalue, float dt, float coeff) {
float c = 0.0f;
float fil = 0.0f;

	c = dt / (coeff + dt);
	fil = (newvalue * c) + (*oldvalue * (1 - c));
	*oldvalue = fil;

	return fil;
}

//
// Implementation of a Rate Limiter, used to eliminate spikes in the raw data.
//
// The function takes the new value, the delta-time (sec) and the positive max. slew-rate (engineering units/sec)
//
float Tracker::rateLimiter ( float newvalue, float *oldvalue, float dt, float max_rate) {
float rate = 0.0f;
float clamped_value = 0.0f;

	rate = (newvalue - *oldvalue) / dt;
	clamped_value = newvalue;									// If all is well, the newvalue is returned

	//
	// One max-rate is used for ramp-up and ramp-down
	// If the rate exceeds max_rate, return the maximum value that the max_rate allows
	//
	if (fabs(rate) > max_rate) {
		//
		// For ramp-down, apply a factor -1 to the max_rate
		//
		if (rate < 0.0f) {
			clamped_value = (-1.0f * dt * max_rate) + *oldvalue;
		}
		else {
			clamped_value = (dt * max_rate) + *oldvalue;
		}
	}
	*oldvalue = clamped_value;

	return clamped_value;
}

//
// Get the output from the curve.
//
float Tracker::getOutputFromCurve ( QPainterPath *curve, float input, float neutralzone, float maxinput ) {
float sign;

	sign = 1.0f;
	if (input < 0.0f) {
		sign = -1.0f;
	}

	//
	// Always return 0 inside the NeutralZone
	// Always return max. when input larger than expected
	//
	if (fabs(input) > maxinput) return sign * curve->pointAtPercent(1.0).x();

	//
	// Return the value, derived from the Bezier-curve
	//
	return sign * curve->pointAtPercent((fabs(input))/maxinput).x();
}

//
// Load the current Settings from the currently 'active' INI-file.
//
void Tracker::loadSettings() {
int NeutralZone;
int sensYaw, sensPitch, sensRoll;
int sensX, sensY, sensZ;
QPointF point1, point2, point3, point4;

	qDebug() << "Tracker::loadSettings says: Starting ";
	QSettings settings("Abbequerque Inc.", "FaceTrackNoIR");	// Registry settings (in HK_USER)

	QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
	QSettings iniFile( currentFile, QSettings::IniFormat );		// Application settings (in INI-file)

	qDebug() << "loadSettings says: iniFile = " << currentFile;

	//
	// Read the Tracking settings, to fill the curves.
	//
	iniFile.beginGroup ( "Tracking" );
	NeutralZone = iniFile.value ( "NeutralZone", 5 ).toInt();
	sensYaw = iniFile.value ( "sensYaw", 100 ).toInt();
	sensPitch = iniFile.value ( "sensPitch", 100 ).toInt();
	sensRoll = iniFile.value ( "sensRoll", 100 ).toInt();
	sensX = iniFile.value ( "sensX", 100 ).toInt();
	sensY = iniFile.value ( "sensY", 100 ).toInt();
	sensZ = iniFile.value ( "sensZ", 100 ).toInt();
	iniFile.endGroup ();

	//
	// Read the curve-settings from the file. Use the (deprecated) settings, if the curves are not there.
	//
	iniFile.beginGroup ( "Curves" );

	//
	// Create a new path and assign it to the curve.
	//
	getCurvePoints( &iniFile, "Yaw_", &point1, &point2, &point3, &point4, NeutralZone, sensYaw, 50, 180 );
	QPainterPath newYawCurve;
	newYawCurve.moveTo( QPointF(0,0) );
	newYawCurve.lineTo( point1 );
	newYawCurve.cubicTo(point2, point3, point4);

	Yaw.NeutralZone = point1.y();							// Get the Neutral Zone
	Yaw.MaxInput = point4.y();								// Get Maximum Input
	Yaw.curve = newYawCurve;

	qDebug() << "loadSettings says: curve-elementcount = " << Yaw.curve.elementCount();

	// Pitch
	getCurvePoints( &iniFile, "Pitch_", &point1, &point2, &point3, &point4, NeutralZone, sensPitch, 50, 180 );
	QPainterPath newPitchCurve;
	newPitchCurve.moveTo( QPointF(0,0) );
	newPitchCurve.lineTo( point1 );
    newPitchCurve.cubicTo(point2, point3, point4);

	Pitch.NeutralZone = point1.y();							// Get the Neutral Zone
	Pitch.MaxInput = point4.y();							// Get Maximum Input
	Pitch.curve = newPitchCurve;

	// Roll
	getCurvePoints( &iniFile, "Roll_", &point1, &point2, &point3, &point4, NeutralZone, sensRoll, 50, 180 );
	QPainterPath newRollCurve;
	newRollCurve.moveTo( QPointF(0,0) );
	newRollCurve.lineTo( point1 );
    newRollCurve.cubicTo(point2, point3, point4);

	Roll.NeutralZone = point1.y();							// Get the Neutral Zone
	Roll.MaxInput = point4.y();								// Get Maximum Input
    Roll.curve = newRollCurve;

	// X
	getCurvePoints( &iniFile, "X_", &point1, &point2, &point3, &point4, NeutralZone, sensX, 50, 180 );
	QPainterPath newXCurve;
	newXCurve.moveTo( QPointF(0,0) );
	newXCurve.lineTo( point1 );
    newXCurve.cubicTo(point2, point3, point4);

	X.NeutralZone = point1.y();								// Get the Neutral Zone
	X.MaxInput = point4.y();								// Get Maximum Input
    X.curve = newXCurve;

	// Y
	getCurvePoints( &iniFile, "Y_", &point1, &point2, &point3, &point4, NeutralZone, sensY, 50, 180 );
	QPainterPath newYCurve;
	newYCurve.moveTo( QPointF(0,0) );
	newYCurve.lineTo( point1 );
    newYCurve.cubicTo(point2, point3, point4);

	Y.NeutralZone = point1.y();								// Get the Neutral Zone
	Y.MaxInput = point4.y();								// Get Maximum Input
    Y.curve = newYCurve;

	// Z
	getCurvePoints( &iniFile, "Z_", &point1, &point2, &point3, &point4, NeutralZone, sensZ, 50, 180 );
	QPainterPath newZCurve;
	newZCurve.moveTo( QPointF(0,0) );
	newZCurve.lineTo( point1 );
    newZCurve.cubicTo(point2, point3, point4);

	Z.NeutralZone = point1.y();								// Get the Neutral Zone
	Z.MaxInput = point4.y();								// Get Maximum Input
    Z.curve = newZCurve;

	iniFile.endGroup ();

	//
	// Read the keyboard shortcuts.
	//
	iniFile.beginGroup ( "KB_Shortcuts" );
	
	// Center key
	CenterKey.keycode = iniFile.value ( "Keycode_Center", 0 ).toInt();
	CenterKey.shift = iniFile.value ( "Shift_Center", 0 ).toBool();
	CenterKey.ctrl = iniFile.value ( "Ctrl_Center", 0 ).toBool();
	CenterKey.alt = iniFile.value ( "Alt_Center", 0 ).toBool();

	// StartStop key
	StartStopKey.keycode = iniFile.value ( "Keycode_StartStop", 0 ).toInt();
	StartStopKey.shift = iniFile.value ( "Shift_StartStop", 0 ).toBool();
	StartStopKey.ctrl = iniFile.value ( "Ctrl_StartStop", 0 ).toBool();
	StartStopKey.alt = iniFile.value ( "Alt_StartStop", 0 ).toBool();
	setZero = iniFile.value ( "SetZero", 1 ).toBool();

	// Inhibit key
	InhibitKey.keycode = iniFile.value ( "Keycode_Inhibit", 0 ).toInt();
	InhibitKey.shift = iniFile.value ( "Shift_Inhibit", 0 ).toBool();
	InhibitKey.ctrl = iniFile.value ( "Ctrl_Inhibit", 0 ).toBool();
	InhibitKey.alt = iniFile.value ( "Alt_Inhibit", 0 ).toBool();
	InhibitKey.doPitch = iniFile.value ( "Inhibit_Pitch", 0 ).toBool();
	InhibitKey.doYaw = iniFile.value ( "Inhibit_Yaw", 0 ).toBool();
	InhibitKey.doRoll = iniFile.value ( "Inhibit_Roll", 0 ).toBool();
	InhibitKey.doX = iniFile.value ( "Inhibit_X", 0 ).toBool();
	InhibitKey.doY = iniFile.value ( "Inhibit_Y", 0 ).toBool();
	InhibitKey.doZ = iniFile.value ( "Inhibit_Z", 0 ).toBool();

	iniFile.endGroup ();
}

//
// Determine if the ShortKey (incl. CTRL, SHIFT and/or ALT) is pressed.
//
bool Tracker::isShortKeyPressed( TShortKey *key, BYTE *keystate ){
bool shift;
bool ctrl;
bool alt;

	//
	// First, check if the right key is pressed. If so, check the modifiers
	//
	if (keystate[key->keycode] & 0x80) {
		shift = ( (keystate[DIK_LSHIFT] & 0x80) || (keystate[DIK_RSHIFT] & 0x80) );
		ctrl  = ( (keystate[DIK_LCONTROL] & 0x80) || (keystate[DIK_RCONTROL] & 0x80) );
		alt   = ( (keystate[DIK_LALT] & 0x80) || (keystate[DIK_RALT] & 0x80) );
		
		//
		// If one of the modifiers is needed and not pressed, return false.
		//
		if (key->shift && !shift) return false;
		if (key->ctrl && !ctrl) return false;
		if (key->alt && !alt) return false;

		//
		// All is well!
		//
		return true;
	}
	else {
		return false;
	}
}