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[Tracking]
Smooth=10
NeutralZone=5
sensYaw=200
sensPitch=200
sensRoll=100
sensX=100
sensY=100
sensZ=100
invertYaw=false
invertPitch=true
invertRoll=false
invertX=true
invertY=false
invertZ=false
useEWMA=true
redYaw=75
redPitch=75
redRoll=75
redX=75
redY=75
redZ=75
minSmooth=20
powCurve=10
maxSmooth=70
[GameProtocol]
Selection=4
[Curves]
Yaw_point1=@Variant(\0\0\0\x1a@\b\0\0\0\0\0\0@\x18\0\0\0\0\0\0)
Yaw_point2=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@1\0\0\0\0\0\0)
Yaw_point3=@Variant(\0\0\0\x1a@P\xc0\0\0\0\0\0@@\x80\0\0\0\0\0)
Yaw_point4=@Variant(\0\0\0\x1a@e`\0\0\0\0\0@I\0\0\0\0\0\0)
Pitch_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Pitch_point2=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@1\0\0\0\0\0\0)
Pitch_point3=@Variant(\0\0\0\x1a@R\0\0\0\0\0\0@@\x80\0\0\0\0\0)
Pitch_point4=@Variant(\0\0\0\x1a@e\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Roll_point1=@Variant(\0\0\0\x1a@\x10\0\0\0\0\0\0@\x18\0\0\0\0\0\0)
Roll_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
Roll_point3=@Variant(\0\0\0\x1a@D\x80\0\0\0\0\0@A\0\0\0\0\0\0)
Roll_point4=@Variant(\0\0\0\x1a@Y@\0\0\0\0\0@I\0\0\0\0\0\0)
X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
X_point2="@Variant(\0\0\0\x1a@;\0\0\0\0\0\0@1\0\0\0\0\0\0)"
X_point3=@Variant(\0\0\0\x1a@K\0\0\0\0\0\0@B\0\0\0\0\0\0)
X_point4=@Variant(\0\0\0\x1a@Z@\0\0\0\0\0@I\0\0\0\0\0\0)
Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Y_point2=@Variant(\0\0\0\x1a@A\0\0\0\0\0\0@4\0\0\0\0\0\0)
Y_point3=@Variant(\0\0\0\x1a@O\x80\0\0\0\0\0@B\x80\0\0\0\0\0)
Y_point4=@Variant(\0\0\0\x1a@Z\0\0\0\0\0\0@I\0\0\0\0\0\0)
Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Z_point2=@Variant(\0\0\0\x1a@<\0\0\0\0\0\0@3\0\0\0\0\0\0)
Z_point3=@Variant(\0\0\0\x1a@N\x80\0\0\0\0\0@D\0\0\0\0\0\0)
Z_point4=@Variant(\0\0\0\x1a@Y\x80\0\0\0\0\0@I\0\0\0\0\0\0)
[TrackerSource]
Selection=0
[KB_Shortcuts]
Keycode_Center=199
Shift_Center=false
Ctrl_Center=false
Alt_Center=false
Keycode_StartStop=207
Shift_StartStop=false
Ctrl_StartStop=false
Alt_StartStop=false
SetZero=true
SetEngineStop=true
Keycode_Inhibit=0
Shift_Inhibit=false
Ctrl_Inhibit=false
Alt_Inhibit=false
Inhibit_Pitch=false
Inhibit_Yaw=false
Inhibit_Roll=false
Inhibit_X=false
Inhibit_Y=false
Inhibit_Z=false
Keycode_GameZero=0
Shift_GameZero=false
Ctrl_GameZero=false
Alt_GameZero=false
Enable_ReverseAxis=false
RA_Yaw=40
RA_ZPos=-20
RA_ToZPos=50
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