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[Tracking]
Smooth=2
invertYaw=false
invertPitch=false
invertRoll=false
invertX=false
invertY=false
invertZ=false
useEWMA=false
redYaw=70
redPitch=70
redRoll=70
redX=70
redY=70
redZ=70
[GameProtocol]
Selection=1
[TrackerSource]
Selection=0
[Curves]
Yaw_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Yaw_point2=@Variant(\0\0\0\x1a@Y \0\0\0\0\0@/\0\0\0\0\0\0)
Yaw_point3=@Variant(\0\0\0\x1a@`\x80\0\0\0\0\0@?\0\0\0\0\0\0)
Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Pitch_point1=@Variant(\0\0\0\x1a@\x18\0\0\0\0\0\0@\x18\0\0\0\0\0\0)
Pitch_point2=@Variant(\0\0\0\x1a@M\x80\0\0\0\0\0@3\0\0\0\0\0\0)
Pitch_point3=@Variant(\0\0\0\x1a@Y\xc0\0\0\0\0\0@A\0\0\0\0\0\0)
Pitch_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Roll_point1=@Variant(\0\0\0\x1a@\x10\0\0\0\0\0\0@\x10\0\0\0\0\0\0)
Roll_point2=@Variant(\0\0\0\x1a@F\0\0\0\0\0\0@0\0\0\0\0\0\0)
Roll_point3=@Variant(\0\0\0\x1a@_\xc0\0\0\0\0\0@?\0\0\0\0\0\0)
Roll_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
X_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
X_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
X_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0)
Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Y_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
Y_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
Y_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0)
Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Z_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0)
Z_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0)
Z_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0)
[KB_Shortcuts]
Keycode_Center=199
Shift_Center=false
Ctrl_Center=false
Alt_Center=false
Keycode_StartStop=207
Shift_StartStop=false
Ctrl_StartStop=false
Alt_StartStop=false
Keycode_Inhibit=0
Shift_Inhibit=false
Ctrl_Inhibit=false
Alt_Inhibit=false
Inhibit_Pitch=false
Inhibit_Yaw=false
Inhibit_Roll=false
Inhibit_X=false
Inhibit_Y=false
Inhibit_Z=false
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