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[Tracking]
Smooth=4
invertYaw=false
invertPitch=false
invertRoll=false
invertX=false
invertY=false
invertZ=false
useEWMA=true
redYaw=70
redPitch=70
redRoll=70
redX=71
redY=70
redZ=70
[GameProtocol]
Selection=5
[TrackerSource]
Selection=0
[Curves]
Yaw_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Yaw_point2=@Variant(\0\0\0\x1a@O\0\0\0\0\0\0@2\0\0\0\0\0\0)
Yaw_point3=@Variant(\0\0\0\x1a@`\xa0\0\0\0\0\0@?\0\0\0\0\0\0)
Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Pitch_point1=@Variant(\0\0\0\x1a@\x18\0\0\0\0\0\0@\x18\0\0\0\0\0\0)
Pitch_point2=@Variant(\0\0\0\x1a@H\0\0\0\0\0\0@3\0\0\0\0\0\0)
Pitch_point3=@Variant(\0\0\0\x1a@b`\0\0\0\0\0@A\x80\0\0\0\0\0)
Pitch_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
Roll_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0)
Roll_point2=@Variant(\0\0\0\x1a@R\0\0\0\0\0\0@1\0\0\0\0\0\0)
Roll_point3=@Variant(\0\0\0\x1a@[@\0\0\0\0\0@A\0\0\0\0\0\0)
Roll_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0)
X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0)
X_point2=@Variant(\0\0\0\x1a@R\xc0\0\0\0\0\0@2\0\0\0\0\0\0)
X_point3=@Variant(\0\0\0\x1a@Y\0\0\0\0\0\0@A\0\0\0\0\0\0)
X_point4=@Variant(\0\0\0\x1a@c\xc0\0\0\0\0\0@I\0\0\0\0\0\0)
Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0)
Y_point2=@Variant(\0\0\0\x1a@T@\0\0\0\0\0@3\0\0\0\0\0\0)
Y_point3=@Variant(\0\0\0\x1a@Y\xc0\0\0\0\0\0@A\0\0\0\0\0\0)
Y_point4=@Variant(\0\0\0\x1a@a\xa0\0\0\0\0\0@I\0\0\0\0\0\0)
Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0)
Z_point2=@Variant(\0\0\0\x1a@X\x80\0\0\0\0\0@5\0\0\0\0\0\0)
Z_point3=@Variant(\0\0\0\x1a@\\\x80\0\0\0\0\0@C\0\0\0\0\0\0)
Z_point4=@Variant(\0\0\0\x1a@c \0\0\0\0\0@I\0\0\0\0\0\0)
[KB_Shortcuts]
Keycode_Center=199
Shift_Center=false
Ctrl_Center=false
Alt_Center=false
Keycode_StartStop=207
Shift_StartStop=false
Ctrl_StartStop=false
Alt_StartStop=false
Keycode_Inhibit=0
Shift_Inhibit=false
Ctrl_Inhibit=false
Alt_Inhibit=false
Inhibit_Pitch=false
Inhibit_Yaw=false
Inhibit_Roll=false
Inhibit_X=false
Inhibit_Y=false
Inhibit_Z=false
SetZero=false
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