1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
#pragma once
#include "export.hpp"
#include "compat/math.hpp"
constexpr double TO_RAD = (M_PI / 180);
constexpr double TO_DEG = (180 / M_PI);
constexpr double EPSILON = 1e-30;
struct tVector
{
double v[3];
tVector(double X = 0, double Y = 0, double Z = 0) {v[0]=X; v[1]=Y; v[2]=Z;}
tVector(const double V[]) {v[0]=V[0]; v[1]=V[1]; v[2]=V[2];}
void operator=(const tVector& other)
{
std::copy(other.v, other.v + 3, v);
}
inline const tVector operator+(const tVector& other) const
{
return tVector(v[0] + other.v[0], v[1] + other.v[1], v[2] + other.v[2]);
}
void operator+=(const tVector& other)
{
v[0] += other.v[0];
v[1] += other.v[1];
v[2] += other.v[2];
}
const tVector operator-(const tVector& other) const
{
return tVector(v[0] - other.v[0], v[1] - other.v[1], v[2] - other.v[2]);
}
void operator-=(const tVector& other)
{
v[0] -= other.v[0];
v[1] -= other.v[1];
v[2] -= other.v[2];
}
const tVector operator*(double scalar) const
{
return tVector(v[0] * scalar, v[1] * scalar, v[2] * scalar);
}
void operator*=(double scalar)
{
v[0] *= scalar;
v[1] *= scalar;
v[2] *= scalar;
}
const tVector operator/(double scalar) const
{
return *this * (1.0 / scalar);
}
void operator/= (double scalar)
{
*this *= 1.0 / scalar;
}
};
struct tQuat
{
double x, y, z, w;
tQuat(double X = 0, double Y = 0, double Z = 0, double W = 1)
{x = X; y = Y; z = Z; w = W;}
};
inline double VectorLength(const tVector& v) { return sqrt(v.v[0] * v.v[0] + v.v[1] * v.v[1] + v.v[2] * v.v[2]); }
inline double VectorDistance(const tVector& v1, const tVector& v2) { return VectorLength(v2 - v1); }
inline tVector Lerp(const tVector& s, const tVector& d, const double alpha) { return s + (d - s) * alpha; }
tQuat OTR_COMPAT_EXPORT QuatFromYPR(const double YPR[]);
tQuat OTR_COMPAT_EXPORT QuatMultiply(const tQuat& qL, const tQuat& qR);
inline tQuat QuatDivide(const tQuat& qL, const tQuat& qR) { return QuatMultiply(qL, tQuat(-qR.x, -qR.y, -qR.z, qR.w)); }
inline double AngleBetween(const tQuat& S, const tQuat& D) { return TO_DEG * 2 * acos(fabs(S.x * D.x + S.y * D.y + S.z * D.z + S.w * D.w)); }
tQuat OTR_COMPAT_EXPORT Slerp(const tQuat& S, const tQuat& D, const double alpha);
void OTR_COMPAT_EXPORT QuatToYPR(const tQuat& Q, double YPR[]);
|