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#pragma once
/* Copyright (c) 2016 Stanislaw Halik
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*/
#include <thread>
#include <condition_variable>
#include <utility>
#include <QObject>
#include <QThread>
namespace impl_run_in_thread {
struct semaphore final
{
using lock_guard = std::unique_lock<std::mutex>;
std::mutex mtx;
std::condition_variable cvar;
bool flag = false;
semaphore() = default;
void wait()
{
lock_guard guard(mtx);
while (!flag)
cvar.wait(guard);
}
void notify()
{
lock_guard guard(mtx);
flag = true;
cvar.notify_one();
}
};
}
template<typename F>
void run_in_thread_sync(QObject* obj, F&& fun)
{
if (obj->thread() == QThread::currentThread())
return (void)fun();
impl_run_in_thread::semaphore sem;
{
QObject src;
QObject::connect(&src, &QObject::destroyed,
obj, [&] { fun(); sem.notify(); },
Qt::QueuedConnection);
}
sem.wait();
}
template<typename F>
void run_in_thread_async(QObject* obj, F&& fun)
{
if (obj->thread() == QThread::currentThread())
return (void)fun();
QObject src;
QObject::connect(&src, &QObject::destroyed, obj, std::forward<F>(fun), Qt::QueuedConnection);
}
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