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#pragma once #ifdef _WIN32 # include <windows.h> #else # include <unistd.h> #endif namespace portable { #ifdef _WIN32 inline void sleep(int milliseconds) { if (milliseconds > 0) Sleep(milliseconds); } #else inline void sleep(int milliseconds) { if (milliseconds > 0) usleep(unsigned(milliseconds) * 1000U); // takes microseconds } #endif }