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#!/usr/bin/env perl
use strict;
use List::Util qw'reduce';
use POSIX qw(locale_h);
setlocale(LC_ALL, "C");
sub get_games_1
{
my @games;
open my $fd, "<", $ARGV[1] or die "open: $!";
binmode $fd;
<$fd>;
while (defined(my $line = <$fd>))
{
$line =~ s/[\r\n]+$//s;
if ($line !~ /^(\d+)\s+"([^;"]+)"(?:\s+\(([0-9A-F]{16})\))?$/)
{
warn "Broken line";
next;
}
next if $1 <= 0;
push @games, +{ id => $1, name => $2, key => $3 }
}
[sort { lc($a->{name}) cmp lc($b->{name}) } @games]
}
sub get_games_2
{
open my $fd, "<", $ARGV[0] or die "open: $!";
binmode $fd;
<$fd>;
my @games;
my %ids;
while (defined(my $line = <$fd>))
{
$line =~ s/[\r\n]+$//s;
my @line = split/;/, $line;
if (@line != 8)
{
warn "Broken line";
next;
}
my @cols = qw'no name proto since verified by id key';
my $h = +{ map { $cols[$_] => $line[$_] } 0..$#cols };
next if exists $ids{$h->{id}};
$ids{$h->{id}} = undef;
next if $h->{id} <= 0;
push @games, $h;
}
[@games];
}
sub merge
{
my ($new_games, $old_games) = @_;
my $no = (reduce { $a->{no} > $b->{no} ? $a : $b } +{id=>0}, @$old_games)->{no} + 1;
my %ids = map { $_->{id} => $_ } @$old_games;
binmode \*STDOUT;
for my $g (@$new_games)
{
my $id = $g->{id};
my $no_ = $ids{$id} ? $ids{$id}->{no} : $no;
next if (exists($ids{$id}) && $ids{$id}->{verified} ne '');
my $old = $ids{$id} || do { $no++; +{} };
$ids{$id} =
+{
no => $no_,
name => $g->{name},
proto => 'FreeTrack20',
verified => '',
by => '',
id => $g->{id},
%$old,
since => $g->{key} ? 'V170' : 'V160',
key => $g->{key} ? (sprintf "%04X", $no_) . $g->{key} . '00' : $old->{key}
};
}
print "No;Game Name;Game protocol;Supported since;Verified;By;INTERNATIONAL_ID;FTN_ID\n";
for (sort { $a->{no} <=> $b->{no} } values %ids)
{
my $g = {%$_};
if (!defined $g->{key})
{
$g->{key} = (sprintf "%04X", $g->{no}) . (join"", map { sprintf "%02X", int rand 256 } 0 .. 7) . '00';
}
my @cols = qw'no name proto since verified by id key';
print join";", map { $g->{$_} } @cols;
print "\n";
}
}
if (@ARGV != 2)
{
warn "usage: $0 orig.csv dump.txt\n";
exit 1;
}
else
{
merge(get_games_1(), get_games_2());
exit 0;
}
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