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/* Copyright (c) 2014-2015, Stanislaw Halik <sthalik@misaki.pl>
* Permission to use, copy, modify, and/or distribute this
* software for any purpose with or without fee is hereby granted,
* provided that the above copyright notice and this permission
* notice appear in all copies.
*/
#ifdef _WIN32
#include "keybinding-worker.hpp"
#include "compat/macros.hpp"
#include "compat/thread-name.hpp"
#include <QDebug>
#include <QMutexLocker>
#include <dinput.h>
static void destroy(IDirectInputDevice8A*& dev)
{
if (dev)
dev->Release();
dev = nullptr;
}
Key::Key() = default;
bool Key::should_process()
{
if (!enabled || (keycode == 0 && guid == ""))
return false;
bool ret = !held || timer.elapsed_ms() > 100;
timer.start();
return ret;
}
KeybindingWorker::~KeybindingWorker()
{
qDebug() << "exit: keybinding worker";
requestInterruption();
wait();
destroy(dinkeyboard);
destroy(dinmouse);
}
bool KeybindingWorker::init_(IDirectInputDevice8A*& dev, const char* name, const GUID& guid, const DIDATAFORMAT& fmt)
{
if (dev)
return true;
if (!din)
{
qDebug() << "can't create dinput handle";
goto fail;
}
if (auto hr = din->CreateDevice(guid, &dev, nullptr); hr != DI_OK)
{
qDebug() << "dinput: create" << name << "failed" << (void*)hr;
goto fail;
}
if (auto hr = dev->SetDataFormat(&fmt); hr != DI_OK)
{
qDebug() << "dinput:" << name << "SetDataFormat" << (void*)hr;
goto fail;
}
if (auto hr = dev->SetCooperativeLevel((HWND) fake_main_window.winId(), DISCL_NONEXCLUSIVE | DISCL_BACKGROUND);
hr != DI_OK)
{
qDebug() << "dinput:" << name << "SetCooperativeLevel" << (void*)hr;
goto fail;
}
return true;
fail:
destroy(dev);
return false;
}
bool KeybindingWorker::init()
{
bool ret = init_(dinkeyboard, "keyboard", GUID_SysKeyboard, c_dfDIKeyboard) &&
init_(dinmouse, "mouse", GUID_SysMouse, c_dfDIMouse2);
if (!ret)
goto fail;
{
DIPROPDWORD dipdw;
dipdw.dwData = num_keyboard_states;
dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
dipdw.diph.dwHow = DIPH_DEVICE;
dipdw.diph.dwObj = 0;
dipdw.diph.dwSize = sizeof(dipdw);
if (auto hr = dinkeyboard->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph); hr != DI_OK)
{
qDebug() << "dinput: keyboard DIPROP_BUFFERSIZE" << (void*)hr;
goto fail;
}
}
return true;
fail:
destroy(dinkeyboard);
destroy(dinmouse);
return false;
}
KeybindingWorker::KeybindingWorker()
{
fake_main_window.setAttribute(Qt::WA_NativeWindow);
if (init())
start(QThread::HighPriority);
}
KeybindingWorker& KeybindingWorker::make()
{
static KeybindingWorker k;
return k;
}
void KeybindingWorker::run()
{
portable::set_curthread_name("keybinding worker");
while (!isInterruptionRequested())
{
{
QMutexLocker l(&mtx);
if (!receivers.empty())
{
bool ok = true;
ok &= run_keyboard_nolock();
ok &= run_mouse_nolock();
ok &= run_joystick_nolock();
if (!ok)
Sleep(500);
}
}
Sleep(25);
}
}
bool KeybindingWorker::run_mouse_nolock()
{
DIMOUSESTATE2 state;
if (!di_t::poll_device(dinmouse))
eval_once(qDebug() << "dinput: mouse poll failed");
if (auto hr = dinmouse->GetDeviceState(sizeof(state), &state); hr != DI_OK)
{
eval_once(qDebug() << "dinput: mouse GetDeviceState failed" << (void*) hr << GetLastError);
return false;
}
Key k;
k.guid = QStringLiteral("mouse");
for (int i = first_mouse_button; i < num_mouse_buttons; i++)
{
const bool new_state = state.rgbButtons[i] & 0x80;
k.held = new_state;
k.keycode = i;
bool& old_state = mouse_state[i - first_mouse_button];
if (old_state != new_state)
{
for (auto& r : receivers)
(*r)(k);
}
old_state = new_state;
}
return true;
}
bool KeybindingWorker::run_keyboard_nolock()
{
/* There are some problems reported on various forums
* with regard to key-up events. But that's what I dug up:
*
* https://www.gamedev.net/forums/topic/633011-keyboard-getdevicedata-buffered-never-releases-keys/
*
* "Over in the xna forums (http://xboxforums.create.msdn.com/forums/p/108722/642144.aspx#642144)
* we discovered this behavior is caused by calling Unacquire in your event processing loop.
* Funnily enough only the keyboard seems to be affected."
*
* Key-up events work on my end.
*/
if (!di_t::poll_device(dinkeyboard))
eval_once(qDebug() << "dinput: keyboard poll failed");
DIDEVICEOBJECTDATA keyboard_states[num_keyboard_states];
DWORD sz = num_keyboard_states;
HRESULT hr = dinkeyboard->GetDeviceData(sizeof(*keyboard_states), keyboard_states, &sz, 0);
if (FAILED(hr))
{
eval_once(qDebug() << "dinput: keyboard GetDeviceData failed" << (void*)hr);
return false;
}
for (unsigned k = 0; k < sz; k++)
{
const int idx = keyboard_states[k].dwOfs & 0xff; // defensive programming
const bool held = !!(keyboard_states[k].dwData & 0x80);
if (held == keystate[idx])
continue;
keystate[idx] = held;
switch (idx)
{
case DIK_LCONTROL:
case DIK_LSHIFT:
case DIK_LALT:
case DIK_RCONTROL:
case DIK_RSHIFT:
case DIK_RALT:
case DIK_LWIN:
case DIK_RWIN:
break;
default:
{
Key k;
k.shift = keystate[DIK_LSHIFT] | keystate[DIK_RSHIFT];
k.alt = keystate[DIK_LALT] | keystate[DIK_RALT];
k.ctrl = keystate[DIK_LCONTROL] | keystate[DIK_RCONTROL];
k.keycode = idx;
k.held = held;
for (auto& r : receivers)
(*r)(k);
}
break;
}
}
return true;
}
bool KeybindingWorker::run_joystick_nolock()
{
using joy_fn = std::function<void(const QString& guid, int idx, bool held)>;
joy_fn f = [&](const QString& guid, int idx, bool held) {
Key k;
k.keycode = idx;
k.shift = keystate[DIK_LSHIFT] | keystate[DIK_RSHIFT];
k.alt = keystate[DIK_LALT] | keystate[DIK_RALT];
k.ctrl = keystate[DIK_LCONTROL] | keystate[DIK_RCONTROL];
k.guid = guid;
k.held = held;
for (auto& r : receivers)
(*r)(k);
};
joy_ctx.poll(f);
return true;
}
KeybindingWorker::fun* KeybindingWorker::add_receiver(fun& receiver)
{
QMutexLocker l(&mtx);
receivers.push_back(std::make_unique<fun>(receiver));
fun* f = &*receivers[receivers.size() - 1];
//qDebug() << "add receiver" << (long) f;
joy_ctx.refresh();
return f;
}
void KeybindingWorker::remove_receiver(KeybindingWorker::fun* pos)
{
QMutexLocker l(&mtx);
bool ok = false;
using s = int;
for (int i = s(receivers.size()) - 1; i >= 0; i--)
{
using u = unsigned;
if (&*receivers[u(i)] == pos)
{
ok = true;
//qDebug() << "remove receiver" << (long) pos;
receivers.erase(receivers.begin() + i);
break;
}
}
if (!ok)
{
qDebug() << "bad remove receiver" << (void*) pos;
}
}
#endif
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