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/* Copyright (c) 2014-2015, Stanislaw Halik <sthalik@misaki.pl>
* Permission to use, copy, modify, and/or distribute this
* software for any purpose with or without fee is hereby granted,
* provided that the above copyright notice and this permission
* notice appear in all copies.
*/
#pragma once
#include "export.hpp"
#include "compat/timer.hpp"
#include "win32-joystick.hpp"
#include "dinput.hpp"
#include <QThread>
#include <QMutex>
#include <QWidget>
#include <QMainWindow>
#include <QDebug>
#include <functional>
#include <vector>
struct OTR_DINPUT_EXPORT Key
{
QString guid;
int keycode;
bool shift;
bool ctrl;
bool alt;
bool held;
bool enabled;
Timer timer;
public:
Key() : keycode(0), shift(false), ctrl(false), alt(false), held(true), enabled(true) {}
bool should_process();
};
struct OTR_DINPUT_EXPORT KeybindingWorker : private QThread
{
using fun = std::function<void(const Key&)>;
private:
LPDIRECTINPUTDEVICE8 dinkeyboard;
win32_joy_ctx joy_ctx;
std::vector<std::unique_ptr<fun>> receivers;
QMutex mtx;
QMainWindow fake_main_window;
dinput_handle::di_t din;
volatile bool should_quit;
void run() override;
bool init();
KeybindingWorker();
static KeybindingWorker& make();
fun* _add_receiver(fun &receiver);
void remove_receiver(fun* pos);
~KeybindingWorker();
KeybindingWorker(const KeybindingWorker&) = delete;
KeybindingWorker& operator=(KeybindingWorker&) = delete;
public:
class Token
{
fun* pos;
Token(const Token&) = delete;
Token& operator=(Token&) = delete;
public:
~Token()
{
make().remove_receiver(pos);
}
Token(fun receiver)
{
pos = make()._add_receiver(receiver);
}
};
};
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