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#include "./curve-config.h"
#include "opentrack/main-settings.hpp"
MapWidget::MapWidget(Mappings& m, main_settings& s) :
m(m)
{
ui.setupUi( this );
// rest of mapping settings taken care of by options::value<t>
m.load_mappings();
{
struct {
QFunctionConfigurator* qfc;
Axis axis;
bool altp;
} qfcs[] =
{
{ ui.rxconfig, Yaw, false },
{ ui.ryconfig, Pitch, false},
{ ui.rzconfig, Roll, false },
{ ui.txconfig, TX, false },
{ ui.tyconfig, TY, false },
{ ui.tzconfig, TZ, false },
{ ui.rxconfig_alt, Yaw, true },
{ ui.ryconfig_alt, Pitch, true},
{ ui.rzconfig_alt, Roll, true },
{ ui.txconfig_alt, TX, true },
{ ui.tyconfig_alt, TY, true },
{ ui.tzconfig_alt, TZ, true },
{ nullptr, Yaw, false }
};
for (int i = 0; qfcs[i].qfc; i++)
{
const bool altp = qfcs[i].altp;
Mapping& axis = m(qfcs[i].axis);
Map* conf = altp ? &axis.curveAlt : &axis.curve;
const auto& name = qfcs[i].altp ? axis.name2 : axis.name1;
qfcs[i].qfc->setConfig(conf, name);
}
}
setFont(qApp->font());
connect(ui.buttonBox, SIGNAL(accepted()), this, SLOT(doOK()));
connect(ui.buttonBox, SIGNAL(rejected()), this, SLOT(doCancel()));
tie_setting(s.a_x.altp, ui.tx_altp);
tie_setting(s.a_y.altp, ui.ty_altp);
tie_setting(s.a_z.altp, ui.tz_altp);
tie_setting(s.a_yaw.altp, ui.rx_altp);
tie_setting(s.a_pitch.altp, ui.ry_altp);
tie_setting(s.a_roll.altp, ui.rz_altp);
tie_setting(s.tcomp_p, ui.tcomp_enable);
tie_setting(s.tcomp_tz, ui.tcomp_rz);
tie_setting(s.a_x.zero, ui.pos_tx);
tie_setting(s.a_y.zero, ui.pos_ty);
tie_setting(s.a_z.zero, ui.pos_tz);
tie_setting(s.a_yaw.zero, ui.pos_rx);
tie_setting(s.a_pitch.zero, ui.pos_ry);
tie_setting(s.a_roll.zero, ui.pos_rz);
tie_setting(s.a_yaw.invert, ui.invert_yaw);
tie_setting(s.a_pitch.invert, ui.invert_pitch);
tie_setting(s.a_roll.invert, ui.invert_roll);
tie_setting(s.a_x.invert, ui.invert_x);
tie_setting(s.a_y.invert, ui.invert_y);
tie_setting(s.a_z.invert, ui.invert_z);
tie_setting(s.a_yaw.src, ui.src_yaw);
tie_setting(s.a_pitch.src, ui.src_pitch);
tie_setting(s.a_roll.src, ui.src_roll);
tie_setting(s.a_x.src, ui.src_x);
tie_setting(s.a_y.src, ui.src_y);
tie_setting(s.a_z.src, ui.src_z);
tie_setting(s.camera_yaw, ui.camera_yaw);
tie_setting(s.camera_pitch, ui.camera_pitch);
}
void MapWidget::doOK() {
m.save_mappings();
this->close();
}
void MapWidget::doCancel() {
m.invalidate_unsaved();
this->close();
}
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