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#include "global-settings.h"
#if !(defined(_WIN32))
# include <dlfcn.h>
#endif
SelectedLibraries* Libraries = NULL;
SelectedLibraries::~SelectedLibraries()
{
if (pTracker) {
delete pTracker;
pTracker = NULL;
}
if (pSecondTracker) {
delete pSecondTracker;
pSecondTracker = NULL;
}
if (pFilter)
delete pFilter;
if (pProtocol)
delete pProtocol;
}
SelectedLibraries::SelectedLibraries(IDynamicLibraryProvider* mainApp) :
pTracker(NULL), pSecondTracker(NULL), pFilter(NULL), pProtocol(NULL)
{
correct = false;
if (!mainApp)
return;
CTOR_FUNPTR ptr;
DynamicLibrary* lib;
lib = mainApp->current_tracker1();
if (lib && lib->Constructor) {
ptr = (CTOR_FUNPTR) lib->Constructor;
pTracker = (ITracker*) ptr();
}
lib = mainApp->current_tracker2();
if (lib && lib->Constructor) {
ptr = (CTOR_FUNPTR) lib->Constructor;
pSecondTracker = (ITracker*) ptr();
}
lib = mainApp->current_protocol();
if (lib && lib->Constructor) {
ptr = (CTOR_FUNPTR) lib->Constructor;
pProtocol = (IProtocol*) ptr();
}
lib = mainApp->current_filter();
if (lib && lib->Constructor) {
ptr = (CTOR_FUNPTR) lib->Constructor;
pFilter = (IFilter*) ptr();
}
// Check if the Protocol-server files were installed OK.
// Some servers also create a memory-mapping, for Inter Process Communication.
// The handle of the MainWindow is sent to 'The Game', so it can send a message back.
if (pProtocol)
if(!pProtocol->checkServerInstallationOK())
return;
// retrieve pointers to the User Interface and the main Application
if (pTracker) {
pTracker->StartTracker( mainApp->get_video_widget() );
}
if (pSecondTracker) {
pSecondTracker->StartTracker( mainApp->get_video_widget() );
}
correct = true;
}
DynamicLibrary::DynamicLibrary(const QString& filename)
{
this->filename = filename;
#if defined(_WIN32)
QString fullPath = QCoreApplication::applicationDirPath() + "/" + this->filename;
handle = new QLibrary(fullPath);
qDebug() << handle->errorString();
Dialog = (SETTINGS_FUNCTION) handle->resolve(MAYBE_STDCALL_UNDERSCORE "GetDialog" CALLING_CONVENTION_SUFFIX_VOID_FUNCTION);
qDebug() << handle->errorString();
Constructor = (NULLARY_DYNAMIC_FUNCTION) handle->resolve(MAYBE_STDCALL_UNDERSCORE "GetConstructor" CALLING_CONVENTION_SUFFIX_VOID_FUNCTION);
qDebug() << handle->errorString();
Metadata = (METADATA_FUNCTION) handle->resolve(MAYBE_STDCALL_UNDERSCORE "GetMetadata" CALLING_CONVENTION_SUFFIX_VOID_FUNCTION);
qDebug() << handle->errorString();
#else
QByteArray latin1 = QFile::encodeName(filename);
handle = dlopen(latin1.constData(), RTLD_NOW |
# ifdef __linux
RTLD_DEEPBIND
# elif defined(__APPLE__)
RTLD_LOCAL|RTLD_FIRST|RTLD_NOW
# else
0
# endif
);
if (handle)
{
fprintf(stderr, "Error, if any: %s\n", dlerror());
fflush(stderr);
Dialog = (DIALOG_FUNPTR) dlsym(handle, "GetDialog");
fprintf(stderr, "Error, if any: %s\n", dlerror());
fflush(stderr);
Constructor = (CTOR_FUNPTR) dlsym(handle, "GetConstructor");
fprintf(stderr, "Error, if any: %s\n", dlerror());
fflush(stderr);
Metadata = (METADATA_FUNPTR) dlsym(handle, "GetMetadata");
fprintf(stderr, "Error, if any: %s\n", dlerror());
fflush(stderr);
} else {
fprintf(stderr, "Error, if any: %s\n", dlerror());
fflush(stderr);
}
#endif
}
DynamicLibrary::~DynamicLibrary()
{
#if defined(_WIN32)
handle->unload();
#else
if (handle)
(void) dlclose(handle);
#endif
}
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