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#pragma once
#include <QWidget>
#include <QElapsedTimer>
#include <QThread>
#include <QMessageBox>
#include <QCheckBox>
#include <QComboBox>
#include <QSettings>
#include "ui_ftnoir_keyboardshortcuts.h"
class FaceTrackNoIR;
class KeyboardShortcutDialog: public QWidget
{
Q_OBJECT
public:
explicit KeyboardShortcutDialog( FaceTrackNoIR *ftnoir, QWidget *parent );
virtual ~KeyboardShortcutDialog();
void showEvent ( QShowEvent * event );
private:
Ui::UICKeyboardShortcutDialog ui;
void loadSettings();
void save();
bool settingsDirty;
FaceTrackNoIR *mainApp;
private slots:
void doOK();
void doCancel();
};
extern QList<QString> global_key_sequences;
#if defined(__WIN32) || defined(_WIN32)
extern QList<int> global_windows_key_sequences;
# undef DIRECTINPUT_VERSION
# define DIRECTINPUT_VERSION 0x0800
# include <windows.h>
# undef DIRECTINPUT_VERSION
# define DIRECTINPUT_VERSION 0x0800
# include <dinput.h>
struct Key {
BYTE keycode;
bool shift;
bool ctrl;
bool alt;
bool ever_pressed;
QElapsedTimer timer;
public:
Key() : keycode(0), shift(false), ctrl(false), alt(false), ever_pressed(false)
{
}
};
#else
typedef unsigned char BYTE;
struct Key { int foo; };
#endif
#if defined(__WIN32) || defined(_WIN32)
class KeybindingWorkerImpl {
private:
LPDIRECTINPUT8 din;
LPDIRECTINPUTDEVICE8 dinkeyboard;
Key kCenter;
FaceTrackNoIR& window;
public:
volatile bool should_quit;
~KeybindingWorkerImpl();
KeybindingWorkerImpl(FaceTrackNoIR& w, Key keyCenter);
void run();
};
#else
class KeybindingWorkerImpl {
public:
KeybindingWorkerImpl(FaceTrackNoIR& w, Key keyCenter);
void run() {}
};
#endif
class KeybindingWorker : public QThread, public KeybindingWorkerImpl {
Q_OBJECT
public:
KeybindingWorker(FaceTrackNoIR& w, Key keyCenter) : KeybindingWorkerImpl(w, keyCenter)
{
}
void run() {
KeybindingWorkerImpl::run();
}
};
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