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/********************************************************************************
* FaceTrackNoIR This program is a private project of the some enthusiastic *
* gamers from Holland, who don't like to pay much for *
* head-tracking. *
* *
* Copyright (C) 2010 - 2012 Wim Vriend (Developing) *
* Ron Hendriks (Researching and Testing) *
* *
* Homepage * *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the *
* Free Software Foundation; either version 3 of the License, or (at your *
* option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, see <http://www.gnu.org/licenses/>. *
*********************************************************************************/
#ifndef __TRACKER_H__
#define __TRACKER_H__
#include <QThread>
#include <QMessageBox>
#include <QLineEdit>
#include <QPoint>
#include <QWaitCondition>
#include <QList>
#include <QPainterPath>
#include <QDebug>
#include <QMutex>
#include "global-settings.h"
#include <ftnoir_tracker_base/ftnoir_tracker_types.h>
//#define DIRECTINPUT_VERSION 0x0800
//#include <Dinput.h>
#undef FTNOIR_PROTOCOL_BASE_LIB
#undef FTNOIR_TRACKER_BASE_LIB
#undef FTNOIR_FILTER_BASE_LIB
#undef FTNOIR_PROTOCOL_BASE_EXPORT
#undef FTNOIR_TRACKER_BASE_EXPORT
#undef FTNOIR_FILTER_BASE_EXPORT
#define FTNOIR_PROTOCOL_BASE_EXPORT Q_DECL_IMPORT
#define FTNOIR_TRACKER_BASE_EXPORT Q_DECL_IMPORT
#define FTNOIR_FILTER_BASE_EXPORT Q_DECL_IMPORT
#include <qfunctionconfigurator/functionconfig.h>
#include "ftnoir_tracker_base/ftnoir_tracker_base.h"
#include "ftnoir_protocol_base/ftnoir_protocol_base.h"
#include "ftnoir_filter_base/ftnoir_filter_base.h"
#include "tracker_types.h"
class FaceTrackNoIR; // pre-define parent-class to avoid circular includes
//
// Structure to hold all variables concerning one of 6 DOF's
//
class THeadPoseDOF {
private:
THeadPoseDOF(const THeadPoseDOF &) {}
public:
THeadPoseDOF() :
headPos(0),
invert(0),
altp(false),
zero(0)
{
}
THeadPoseDOF(QString primary,
QString secondary,
int maxInput1,
int maxOutput1,
int maxInput2,
int maxOutput2) :
curve(primary, maxInput1, maxOutput1),
curveAlt(secondary, maxInput2, maxOutput2),
headPos(0),
invert(1),
zero(0)
{
QSettings settings("opentrack"); // Registry settings (in HK_USER)
QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/settings/default.ini" ).toString();
QSettings iniFile( currentFile, QSettings::IniFormat );
curve.loadSettings(iniFile);
curveAlt.loadSettings(iniFile);
iniFile.beginGroup("Tracking");
altp = iniFile.value(secondary).toBool();
iniFile.endGroup();
}
double headPos; // Current position (from faceTracker, radials or meters)
float invert; // Invert measured value (= 1.0f or -1.0f)
FunctionConfig curve; // Function to translate input -> output
FunctionConfig curveAlt;
bool altp;
double zero;
};
class Tracker : public QThread {
Q_OBJECT
private:
FaceTrackNoIR *mainApp;
QMutex mtx;
protected:
// qthread override run method
void run();
public:
Tracker( FaceTrackNoIR *parent );
~Tracker();
void loadSettings(); // Load settings from the INI-file
void setInvertAxis(Axis axis, bool invert);
void getHeadPose(double *data); // Return the current headpose data
void getOutputHeadPose(double *data); // Return the current (processed) headpose data
volatile bool should_quit;
// following are now protected by hTrackMutex
volatile bool do_center; // Center head-position, using the shortkey
T6DOF output_camera;
};
class HeadPoseData {
public:
THeadPoseDOF* axes[6];
HeadPoseData()
{
axes[TX] = new THeadPoseDOF("tx","tx_alt", 100, 100, 100, 100);
axes[TY] = new THeadPoseDOF("ty","ty_alt", 100, 100, 100, 100);
axes[TZ] = new THeadPoseDOF("tz","tz_alt", 100, 100, 100, 100);
axes[Yaw] = new THeadPoseDOF("rx", "rx_alt", 180, 180, 180, 180);
axes[Pitch] = new THeadPoseDOF("ry", "ry_alt", 90, 90, 90, 90);
axes[Roll] = new THeadPoseDOF("rz", "rz_alt", 180, 180, 180, 180);
}
};
#endif
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