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/*******************************************************************************
* MainWindow This program is a private project of the some enthusiastic
* gamers from Holland, who don't like to pay much for
* head-tracking.
*
* Copyright (C) 2010 Wim Vriend (Developing)
* Ron Hendriks (Researching and Testing)
*
* Homepage
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, see <http://www.gnu.org/licenses/>.
*********************************************************************************/
/* Copyright (c) 2014-2015, Stanislaw Halik <sthalik@misaki.pl>
* Permission to use, copy, modify, and/or distribute this
* software for any purpose with or without fee is hereby granted,
* provided that the above copyright notice and this permission
* notice appear in all copies.
*/
#pragma once
#include <QMainWindow>
#include <QKeySequence>
#include <QShortcut>
#include <QPixmap>
#include <QTimer>
#include <QSystemTrayIcon>
#include <QString>
#if !defined(_WIN32)
# include "qxt-mini/QxtGlobalShortcut"
#else
# include <windows.h>
#endif
#include "ui_main.h"
#include "opentrack/options.hpp"
#include "opentrack/main-settings.hpp"
#include "opentrack/plugin-support.hpp"
#include "opentrack/tracker.h"
#include "opentrack/shortcuts.h"
#include "opentrack/work.hpp"
#include "opentrack/state.hpp"
#include "curve-config.h"
#include "options-dialog.hpp"
#include "process_detector.h"
using namespace options;
class MainWindow : public QMainWindow, private State
{
Q_OBJECT
Ui::OpentrackUI ui;
mem<QSystemTrayIcon> tray;
QTimer pose_update_timer;
QTimer det_timer;
mem<OptionsDialog> shortcuts_widget;
mem<MapWidget> mapping_widget;
QShortcut kbd_quit;
QPixmap no_feed_pixmap;
mem<IProtocolDialog> pProtocolDialog;
process_detector_worker det;
mem<dylib> current_protocol()
{
return modules.protocols().value(ui.iconcomboProtocol->currentIndex(), nullptr);
}
void changeEvent(QEvent* e) override;
void createIconGroupBox();
void load_settings();
void updateButtonState(bool running, bool inertialp);
void fill_profile_combobox();
void display_pose(const double* mapped, const double* raw);
void ensure_tray();
void set_title(const QString& game_title = QStringLiteral(""));
public slots:
void shortcutRecentered();
void shortcutToggled();
void shortcutZeroed();
void bindKeyboardShortcuts();
private slots:
void open();
void save();
void saveAs();
void exit();
void profileSelected(int index);
void showProtocolSettings();
void showKeyboardShortcuts();
void showCurveConfiguration();
void showHeadPose();
void restore_from_tray(QSystemTrayIcon::ActivationReason);
void maybe_start_profile_from_executable();
public slots:
void startTracker();
void stopTracker();
public:
MainWindow();
~MainWindow();
void save_mappings();
void load_mappings();
static QString remove_app_path(const QString full_path);
static void set_working_directory();
static void set_profile(const QString& profile);
};
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