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/********************************************************************************
* FaceTrackNoIR This program is a private project of some enthusiastic *
* gamers from Holland, who don't like to pay much for *
* head-tracking. *
* *
* Copyright (C) 2010 Wim Vriend (Developing) *
* Ron Hendriks (Researching and Testing) *
* *
* Homepage *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the *
* Free Software Foundation; either version 3 of the License, or (at your *
* option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, see <http://www.gnu.org/licenses/>. *
* *
* FTServer FTServer is the Class, that communicates headpose-data *
* to games, using the FreeTrackClient.dll. *
********************************************************************************/
#pragma once
#include "ui_ftnoir_ftcontrols.h"
#include "opentrack/plugin-api.hpp"
#include <QMessageBox>
#include <QSettings>
#include <QLibrary>
#include <QProcess>
#include <QDebug>
#include <QFile>
#include <QString>
#include <QMutex>
#include <QMutexLocker>
#include "compat/compat.h"
#include "opentrack/options.hpp"
#include "fttypes.h"
using namespace options;
struct settings {
pbundle b;
value<int> intUsedInterface;
value<bool> useTIRViews;
settings() :
b(bundle("proto-freetrack")),
intUsedInterface(b, "used-interfaces", 0),
useTIRViews(b, "use-memory-hacks", false)
{}
};
typedef void (__stdcall *importTIRViewsStart)(void);
typedef void (__stdcall *importTIRViewsStop)(void);
class FTNoIR_Protocol : public IProtocol
{
public:
FTNoIR_Protocol();
~FTNoIR_Protocol() override;
bool correct();
void pose( const double *headpose );
QString game_name() override {
QMutexLocker foo(&game_name_mutex);
return connected_game;
}
private:
settings s;
PortableLockedShm shm;
FTHeap *pMemData;
QLibrary FTIRViewsLib;
QProcess dummyTrackIR;
importTIRViewsStart viewsStart;
importTIRViewsStop viewsStop;
int intGameID;
QString connected_game;
QMutex game_name_mutex;
static inline double getRadsFromDegrees(double degrees) { return degrees * 0.017453; }
void start_tirviews();
void start_dummy();
};
class FTControls: public IProtocolDialog
{
Q_OBJECT
public:
FTControls();
void register_protocol(IProtocol *) {}
void unregister_protocol() {}
private:
Ui::UICFTControls ui;
settings s;
private slots:
void selectDLL();
void doOK();
void doCancel();
};
class FTNoIR_ProtocolDll : public Metadata
{
public:
QString name() { return QString("freetrack 2.0 Enhanced"); }
QIcon icon() { return QIcon(":/images/freetrack.png"); }
};
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