blob: 22b7024c7142800e96e48de1f0898c140a50c3e1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
/********************************************************************************
* FaceTrackNoIR This program is a private project of some enthusiastic *
* gamers from Holland, who don't like to pay much for *
* head-tracking. *
* *
* Copyright (C) 2012 Wim Vriend (Developing) *
* Ron Hendriks (Researching and Testing) *
* *
* Homepage *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the *
* Free Software Foundation; either version 3 of the License, or (at your *
* option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#include "ftnoir_protocol_mouse.h"
#include "facetracknoir/global-settings.h"
MOUSEControls::MOUSEControls() : _proto(nullptr)
{
ui.setupUi( this );
ui.cbxSelectMouse_X->addItem("None");
ui.cbxSelectMouse_X->addItem("X");
ui.cbxSelectMouse_X->addItem("Y");
ui.cbxSelectMouse_X->addItem("Z");
ui.cbxSelectMouse_X->addItem("Yaw");
ui.cbxSelectMouse_X->addItem("Pitch");
ui.cbxSelectMouse_X->addItem("Roll");
ui.cbxSelectMouse_Y->addItem("None");
ui.cbxSelectMouse_Y->addItem("X");
ui.cbxSelectMouse_Y->addItem("Y");
ui.cbxSelectMouse_Y->addItem("Z");
ui.cbxSelectMouse_Y->addItem("Yaw");
ui.cbxSelectMouse_Y->addItem("Pitch");
ui.cbxSelectMouse_Y->addItem("Roll");
connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK()));
connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel()));
tie_setting(s.Mouse_X, ui.cbxSelectMouse_X);
tie_setting(s.Mouse_Y, ui.cbxSelectMouse_Y);
}
void MOUSEControls::doOK() {
s.b->save();
if (_proto)
_proto->reload();
this->close();
}
void MOUSEControls::doCancel() {
s.b->revert();
this->close();
}
extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialog* CALLING_CONVENTION GetDialog( )
{
return new MOUSEControls;
}
|