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#include "ftnoir_protocol_wine.h"
#include <string.h>
#include <sys/mman.h>
#include <sys/stat.h> /* For mode constants */
#include <fcntl.h> /* For O_* constants */
#include "ftnoir_csv/csv.h"
FTNoIR_Protocol::FTNoIR_Protocol() : lck_shm(WINE_SHM_NAME, WINE_MTX_NAME, sizeof(WineSHM)), shm(NULL), gameid(0)
{
if (lck_shm.success()) {
shm = (WineSHM*) lck_shm.ptr();
memset(shm, 0, sizeof(*shm));
}
wrapper.start("wine", QStringList() << (QCoreApplication::applicationDirPath() + "/opentrack-wrapper-wine.exe.so"));
}
FTNoIR_Protocol::~FTNoIR_Protocol()
{
if (shm) {
shm->stop = true;
wrapper.waitForFinished(100);
}
wrapper.terminate();
if (!wrapper.waitForFinished(100))
{
wrapper.kill();
wrapper.waitForFinished(42);
}
//shm_unlink("/" WINE_SHM_NAME);
}
void FTNoIR_Protocol::sendHeadposeToGame( const double *headpose ) {
if (shm)
{
lck_shm.lock();
for (int i = 3; i < 6; i++)
shm->data[i] = headpose[i] / 57.295781;
for (int i = 0; i < 3; i++)
shm->data[i] = headpose[i] * 10;
if (shm->gameid != gameid)
{
QString gamename;
QMutexLocker foo(&game_name_mutex);
/* only EZCA for FSX requires dummy process, and FSX doesn't work on Linux */
/* memory-hacks DLL can't be loaded into a Linux process, either */
CSV::getGameData(shm->gameid, shm->table, gamename);
gameid = shm->gameid2 = shm->gameid;
connected_game = gamename;
}
lck_shm.unlock();
}
}
bool FTNoIR_Protocol::checkServerInstallationOK()
{
return lck_shm.success();
}
extern "C" OPENTRACK_EXPORT void* CALLING_CONVENTION GetConstructor()
{
return (IProtocol*) new FTNoIR_Protocol;
}
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