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/********************************************************************************
* FaceTrackNoIR This program is a private project of the some enthusiastic *
* gamers from Holland, who don't like to pay much for *
* head-tracking. *
* *
* Copyright (C) 2010 Wim Vriend (Developing) *
* Ron Hendriks (Researching and Testing) *
* *
* Homepage *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the *
* Free Software Foundation; either version 3 of the License, or (at your *
* option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, see <http://www.gnu.org/licenses/>. *
* This class implements a tracker-base *
*********************************************************************************/
#ifndef FTNOIR_TRACKER_BASE_H
#define FTNOIR_TRACKER_BASE_H
#include "ftnoir_tracker_base_global.h"
#include "ftnoir_tracker_types.h"
#include <QWidget>
#include <QFrame>
#include <QWaitCondition>
#include <QMutex>
#include <QFrame>
////////////////////////////////////////////////////////////////////////////////
// COM-Like abstract interface.
// This interface doesn't require __declspec(dllexport/dllimport) specifier.
// Method calls are dispatched via virtual table.
// Any C++ compiler can use it.
// Instances are obtained via factory function.
struct ITracker
{
virtual ~ITracker() = 0;
virtual void StartTracker( QFrame* frame ) = 0;
virtual bool GiveHeadPoseData(double *data) = 0;
};
typedef ITracker* ITrackerPtr;
////////////////////////////////////////////////////////////////////////////////
// COM-Like abstract interface.
// This interface doesn't require __declspec(dllexport/dllimport) specifier.
// Method calls are dispatched via virtual table.
// Any C++ compiler can use it.
// Instances are obtained via factory function.
struct ITrackerDialog
{
virtual ~ITrackerDialog() {}
virtual void Initialize(QWidget *parent) = 0;
virtual void registerTracker(ITracker *tracker) = 0;
virtual void unRegisterTracker() = 0;
};
#endif // FTNOIR_TRACKER_BASE_H
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