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#pragma once
#include "ui_keyboard_listener.h"
#ifdef _WIN32
#include "opentrack/win32-shortcuts.h"
#include "opentrack/keybinding-worker.hpp"
#endif
#include <QLabel>
#include <QKeyEvent>
#include <QDebug>
class KeyboardListener : public QLabel
{
Q_OBJECT
Ui_keyboard_listener ui;
#ifdef _WIN32
KeybindingWorker w;
#endif
public:
KeyboardListener(QWidget* parent = nullptr) : QLabel(parent)
#ifdef _WIN32
, w([&](Key& k)
{
if(k.guid != "")
{
joystick_button_pressed(k.guid, k.keycode);
}
else
{
Qt::KeyboardModifiers m;
QKeySequence k_;
if (win_key::to_qt(k, k_, m))
key_pressed(static_cast<QVariant>(k_).toInt() | m);
}
}, this->winId())
#endif
{
ui.setupUi(this);
setFocusPolicy(Qt::StrongFocus);
#ifdef _WIN32
w.start();
#endif
}
#ifndef _WIN32
void keyPressEvent(QKeyEvent* event) override
{
//qDebug() << "k" << (event->key() | event->modifiers());
switch (event->key() | event->modifiers())
{
default:
emit key_pressed(QKeySequence(event->key() | event->modifiers()));
break;
}
}
#endif
signals:
void key_pressed(QKeySequence k);
void joystick_button_pressed(QString guid, int idx);
};
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