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#pragma once
#ifdef _WIN32
# include "logic/win32-shortcuts.h"
# include "dinput/keybinding-worker.hpp"
#endif
#include "ui_keyboard_listener.h"
#include <QDialog>
#include <QKeyEvent>
class KeyboardListener : public QDialog
{
Q_OBJECT
Ui_keyboard_listener ui;
#ifdef _WIN32
KeybindingWorker::Token token;
#endif
public:
KeyboardListener(QWidget* parent = nullptr);
#ifndef _WIN32
void keyPressEvent(QKeyEvent* event) override;
#endif
signals:
void key_pressed(QKeySequence k);
void joystick_button_pressed(QString guid, int idx, bool held);
};
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